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This Randomizer can randomize hacks, but the hack can't change too much stuff in order to be compatible.
If i remember right, doesn't Moemon only change pokemon sprites? If so, there might something else that's wrong (because the sprite hack shouldn't be the problem, heck I made a Emerald hack...
I found a bug, if you randomize or swap the field items in Red, Blue, or Yellow (maybe Green?) And pick up a pokeball before you're normally able to, Prof. Oak won't give you a pokedex...
And here is a few suggestions:
1. An option not to randomize HMs (I've gotten stuck a couple times...
Try the internal config version
Edit: For some reason in B2/W2 swift (and maybe aerial ace and shadow punch as well) loses it's infinite accuracy. (with "No game breaking moves is checked")
I get it to work using a .bat file with the following:
@ECHO OFF
SET BINDIR=%~dp0
CD /D "%BINDIR%"
"%ProgramFiles%\Java\jre7\bin\java.exe" -Xmx128M -Xms128M -jar randomizer.jar
PAUSE
to make a .bat file:
1. open notepad
2. make your cmd commands
3a. File>Save As> (change the file type from...
Really good Randomizer (in fact my favorite), but there are some things that bug me or I think could make a good addition:
1. The B/W exp patch causes US G/S/C games to glitch out (Infinite exp gain, game self Soft Resets with glitchy colors (or playing Crystal will might display the "This Game...