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Recent content by DragonN3xus

  1. DragonN3xus

    FireRed hack: Pokémon: Fire Red Extended Version

    When you gonna add Mega Evolution / Gigantamax to the game???????????? Jokes aside, as much as I'm done with Fire Red Remakes, this is one of the few that are worth a shot, keep up the excellent work you always do pal!
  2. DragonN3xus

    Script: [v13+] Unreal Time System (like Minecraft)

    Would there be any way to change the names of the days of the week? I'm using this script combined with the Simple HUD Menu and the names appear in English, I wanted to change them to my language.
  3. DragonN3xus

    Pokéride Functionality

    I made this post a while ago, yes the script works without problems for me
  4. DragonN3xus

    RIDE PAGER [ESSENTIALS V17]

    In order not to mark the entire message of Bhagya Jyoti I took a passage and put in quotes, the line: "Higher version will be released as soon as there is official conversion of Pokeride script by Marin to v18." is from Bhagya Jyoti written in the notes of the first post not mine.
  5. DragonN3xus

    RIDE PAGER [ESSENTIALS V17]

    "Higher version will be released as soon as there is official conversion of Pokeride script by Marin to v18." PokéRide's script already works very well in v18.1, so I don't think Marin will update the script, since he updated several of his scripts right when v18 launched
  6. DragonN3xus

    Script: [v17+] Roaming Icon on Map

    The script doesn't seem to work in conjunction with Marin's Better Region Map, would there be any way to solve it?
  7. DragonN3xus

    SIMPLE QUEST SYSTEM + UI 1.0.1

    I did this and the error persists, at first it seems to work, but after I restart the game the error reappears
  8. DragonN3xus

    SIMPLE QUEST SYSTEM + UI 1.0.1

    Due to the necessary edits of the ZUD Plugin in Compiler, the ZUD and Quest UI script are incompatible. Here is the errorlog if you try to use both scripts together.
  9. DragonN3xus

    Dynamax & Max Raid Battles [Essentials v18.1]

    The problem was that Golisopod's Mid Battle Dialogue / Script Battles script uses pbEndOfBattle, because of this this bug was occurring Thank you very much for the quick help!!! I was freaking out trying to solve this.
  10. DragonN3xus

    Dynamax & Max Raid Battles [Essentials v18.1]

    I feel that this must be a simple question to resolve, but I don't find the answer. After using Dynamax in battle my pokemon does not return to normal. I used a new save, made all the changes required and made them in scripts without any changes. Do you have any idea what mistake I made for this...
  11. DragonN3xus

    Dynamax & Max Raid Battles [Essentials v18.1]

    Due to the "_gmax" that need to be in the name of the files, the g-max forms do not appear in the position editor, is there a way to make them appear?
  12. DragonN3xus

    Graphics: DS-style Gen VII and Beyond Pokémon Sprite Repository in 64x64

    I'm not seeing a Gigantamax Kingler icon sprite
  13. DragonN3xus

    Graphics: DS-style Gen VII and Beyond Pokémon Sprite Repository in 64x64

    Leparagon made publications in the SwSh Sprite Project thread on smogon so i think he is focused on the sprites there and then focus his efforts on this thread Be patient, better to wait for something good, than to receive something horrible Not to mention that I think the next update will be...
  14. DragonN3xus

    Script: [Essentials v17] Following Pokemon v 1.4.1

    You need to create a folder called "Following" inside the "Characters" folder and place the sprites there
  15. DragonN3xus

    Script: [Essentials v17] Following Pokemon v 1.4.1

    The script is working perfectly, but with a small problem, the animations: "emo", "emo2", "Pokemon-Follow" do not appear under any circumstances, is this on purpose or is it a problem? I tried to put it in the Animations folder, I tried to put it in the following folder, I tried to put it in a...
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