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VERSION 2.2.5 WITH BUGFIXES RELEASED!
Thanks for the report! However, Curse is tricky since it has two effect, one was target and other wasn't. I tried fixing, but wasn't simple, so I think that not worth fixing.
Sorry, I forgot to check this thread. At this step:
Instead, change to def pbUseKeyItem(itemKeyNumber)
case $PokemonBag.registeredItem.compact.size
when 0
Kernel.pbMessage(_INTL("A Key Item in the Bag can be registered to this key for instant use."))
when 1...
You should pick a Froakie with Dummy ability, but there is a way to change your pokémon Ability using Ability Capsule. To get this item:
Note: Battle Bond is only available in version 2.2 or above.
For some reason Hone Claws was a target (noticeable in double battles), so the move fail when opponent protects. I fixed this for the next version. Thanks for the report
Yeah, in a old version Hone Claw raises 2 stages, but it was too strong, since some pokémon learn it in low level, so I...
My favorite fangames are Splice and Uranium. Uranium is a classic and a very good one for people starting in fangames, and it is a bit harder than vanilla games.
I forgot that I put this in the game. If you didn't mentioned, I probably gonna remove in the next version XD . Thanks for the correction!
Iron Barbs was easy to add since I just copied Rough Skin. Anyway, thanks for the feedback, I also want to add more abilities in next version.
AppData should have only the save normally. For RGSS player (the non-mkxp-z), what I said to player who has your problem:
Click on the executable file icon with island icon and go into Properties, in the Compatibility section put at the Run in Compatibility Mode for Windows® XP* (Service Pack...
This happens with games that doesn't use mkxp-z? To check if a game is using mkxp-z, just look for mkxp.json file in game folder. The exe also has a bigger file size (over than 10 mb). Older games doesn't use mkxp-z, like Pokémon Raptor and almost all games with GSC graphics (who used an old kit).
Since there is only one method explained, this method return the value. If you use the event script command:
$game_variables[64] = TiltLabyrinth.play(2)The variable 64 will have or nil (converted into zero) or the time.