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Recent content by GhostZ

  1. GhostZ

    [SOLVED] Pokeemerald Expansion, Overworld Expansion + Dynamic Overworld Palette system (Guidance Needed)

    Hey Lunos, Thanks for the heads up! That’s going to be a great update. I’ll keep an eye out for it being merged into the master. I was wondering why it hadn’t already been included as standard.
  2. GhostZ

    [SOLVED] Pokeemerald Expansion, Overworld Expansion + Dynamic Overworld Palette system (Guidance Needed)

    Hey Bivurnum, Thank you for the in depth information and the solution! Thought as much when I was comparing the code, it's moved on a lot since the original code was creation for these implementations. I've cloned your Repo for a fresh project and I'll get to work. Thanks for the help and...
  3. GhostZ

    [SOLVED] Pokeemerald Expansion, Overworld Expansion + Dynamic Overworld Palette system (Guidance Needed)

    Hi Guys, I have recently moved over from Binary to Decomp and I'm loving the flexibility. I'm basically trying to get a pretty solid base decomp to build my custom game on that will need it's own sprites and tiles. I'm using the latest Pokeemerald Expansion repo because of all the features...
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