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Recent content by Hargatio

  1. Hargatio

    [Scripting Question] Add Terrain Tag - Pokemon don't show up

    Hey there, I was adding a new terrain tag for snow (named "powder"), so I followed the instructions from the wikia " Adding new encounter method" Everything works finde, execpt that a green background (from Land/Grass tags) shows up in a battle, what doesn't look very realistic in a snow area...
  2. Hargatio

    Change character look with an event

    This should work: pbChangePlayer(X) where X is the number of your player's graphic set (default by essential: pbChangePlayer(0)=boy; pbChangePlayer(1)=girl)
  3. Hargatio

    Battle AI - modify?

    Hi together, I want to edit the skill level for trainers. Unfortunatey I couldn't find a proper topic to ask for. I read the article Battle AI from the offical essential page, but not all my questions are answered. Sooner I read, the skill level ranges between 0-255, but in another post...
  4. Hargatio

    Script: [v13+] Unreal Time System (like Minecraft)

    Thanks for your reply, where do I find the line 'updateold'? I was looking in the script section but couldn't find it.
  5. Hargatio

    Script: [v13+] Unreal Time System (like Minecraft)

    Awesome script, it works absolutely fine. To make it more realistic, I changed the graphics in the outdoor-tileset and made the windows/doors brighter. To make it work I created an event on every window, with a new page where the default switch 15 "s:PBDayNight.isNight?(pbGetTimeNow)" is...
  6. Hargatio

    Script: [Essentials v17] Following Pokemon v 1.4.1

    First of all, you guys did an amazing job, thanks very much for this support!! Then I have two little question, one is an error, the other one just for understanding. 1st problem occurs an error message, when I talk to the Pokemon. Not always, some messages were shown, maybe it has something...
  7. Hargatio

    [Scripting Question] Catching Opponent's Pokemon?

    I was using Pokemon Essentials v15 when I created a Pokeball that catches the opponents Pokemon. It was fine with v.16 and v16.2 as well. It is quite easy and when you just updated the game and didn't do any changes follow these steps: 1. create the item in your item.txt (pbs files)...
  8. Hargatio

    I cant make a trainer

    Take a look in your game folder. In the ordner "PBS" you'll find a file named "trainers.txt" Open that file and check the code, like Rainbow said, the game expects a species (or the number of Pokemon the trainer has). This is an example of a trainer: #------------------- BIKER Trevor 2,POTION...
  9. Hargatio

    [Scripting Question] Pickup - a few scripting questions

    Hi Maruno, this is exactly what I was looking for!! It's a way more complex than I thought. I probably gonna make some simple changes just to practice a little bit. For me all questions are answered! Thanks a lot to you guys!
  10. Hargatio

    [Scripting Question] Pickup - a few scripting questions

    Hm, it still doesn't work. Which line in detail I have to change? I tried it like this: ) return if pickupList.length!=18 return if pickupListRare.length!=11 randlist=[30,10,10,10,10,10,10,4,4,1,1] items=[] plevel=[100,pokemon.level].min itemstart=(plevel-1)/10 itemstart=0 if...
  11. Hargatio

    [Scripting Question] Pickup - a few scripting questions

    Okay, thank you very much for the quick reply. So, just to understand, to improve the catchrate for the snagball, I can use the following code? BallHandlers::OnCatch.add(:SNAGBALL,proc{|ball,battle,pokemon| next (catchRate*3).floorI deleted the shadow-part and insert the catchrate instead...
  12. Hargatio

    [Scripting Question] Pickup - a few scripting questions

    Hey guys, slowly but surely I am finishing my game. There are only a few things to fix/edit. The last three years I learned a lot about scripting and ruby itself, but not enough to solve the following questions. 1. Pickup-Ability: 2. Increase Catchrate of a Rocketball 3. Change...
  13. Hargatio

    Add Running Toggle

    Ah that's pretty cool, thanks for the quick answer!
  14. Hargatio

    Add Running Toggle

    I updated my game to v16.2 and tried to insert the permanent running again. I only could find a deprecated script on the wikia by -FL- and this thread here. But the script has changed and the line return Input.press?(Input::A) && doesn't exist anymore. Is there anybody who can tell me how to...
  15. Hargatio

    How do i make a "skilled" trainer?

    In the pbs file "trainertypes" you can manipulate a trainer and set the skill level from 0-255. The higher the number, the better the skill level. https://pokemonessentials.wikia.com/wiki/Defining_a_trainer
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