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I don't know if this has been asked already but where can I download pokewitch. I ask this because the official pokewitch site is not working. Is there anywhere else I can download this program?
I have a bunch of scripts that I want to combine into one big script so when the player steps in a certain spot he/she will, be given a pokemon, pokemon menu, and some pokeballs.
I tried compiling but I got the runtime error 457 or something of that sort. Can somebody help me out
Does anyone know how to apply multiple applymovements. I made a sprite disappear after a battle and I want it to go invisible and move 6 places to the left off of the map
What Aam I supposed to put in the < > cuz I put the script in and the same thing happens where the sprite doensnt dissapear. What do I put in the <move out of way> 0xFE[/CODE]
and 0x<people no.> $move
and for the setflag in advance map do I enter the setflag exactly as 500 in people ID?
Can someone tell me wuts going on in this script. I used it as a wildbattle script but the sprite won't dissapear. The only way its disappearing if it kill me but when I kill it its still there. Plus when it beats me it comes up like a trainer script and i give the pokemon money. I have set...
Thanx A Lot!!!! I really appreciate it
Can somone help me out with this script, I am trying to make this pokeball disappear after taking it but its still there can someone help me fix this script so it does. I can figure out where to put flags
#org $StartPoli
if B_True goto $NoBall
message...
Can someone show me how to make a wild pokemon battle. But in this situation I want it like a one time legendary battle where you walk up to a sprite and battle the pokemon.
I was looking on how to do a vanashing sprite script but I really don't get it. I looked in the pokescript tutorail but still don't really have a clear understanding of what to put in the people ID code within advance map. Please help!
I have this script here it gives me the pokemon I want...
How would you make an item with a pokemon in it on a table and then assign it in advance script?
Example: Oaks lab with Bulbasaur, Charmander, and Squirtle
Im having trouble with my script. Its a script that doesnt involve people so how do I assign it in my rom in Advance Map?
#org 0x800100
checkflag 0x200
if B_true goto 0x800200
givepokemon 61 5 0
setflag 0x200
setflag 0x828
release
end
#org 0x800200
release
end
I found the trainer script and see how it works but what if I just wanted to make a regular NPC that doesnt battle and you could talk to him/her. What would this script look like?
Say for instance I wanted to make a an event that had a group of people blocking an entry way and when you walked to a certain spot one of them came up to you and took you to a pokemon and triggered a battle?
How can I place an item on a table (say a pokeball) and make the player pick it off the table. Say for instance in the beginning of the game in your room and there is an item on your table. And when you walk out of the door it stops and tells you that you cannot leace without getting the pokeballs?