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Recent content by Inmortal

  1. Inmortal

    [Win 10] How to setup decompilation with no effort

    Well, actually the tool doesn't have a "fix file system", then, that's not possible. Anyway, it could be very hard to do a tool which finds and fix any kind of error, due to there'll be some cases where it would be a subjective decission which nowadays, just humans can deal with. If you want to...
  2. Inmortal

    Spinoff/Mobile Pokémon Unite Megathread

    Pokemon Unite Competitive Subreddit Hey guys! I've just started playing Pokemon Unite with the recent release and I realized that there will be a lot of people interested on the competitive with things like guides, mons mechanics, builds, strategies and a ton of other things, and I thought...
  3. Inmortal

    Hopefully a very very simple task someone could help me with

    Well, I learned reading the code changing little things, and trying to understand what does each piece of code from what I was interested on. Generally, the functions names are descriptive enough for understanding it. Anyway, you will find a lot of things which if you're not related with the GBA...
  4. Inmortal

    Hopefully a very very simple task someone could help me with

    I just suggest you to look over how it actually works, it will be the best practice you can follow to don't destroy the game
  5. Inmortal

    [Win 10] How to setup decompilation with no effort

    You're using Windows 10 64 bits?
  6. Inmortal

    [Win 10] How to setup decompilation with no effort

    Have you tried checking the "Clean setup" box?
  7. Inmortal

    [Win 10] How to setup decompilation with no effort

    Heyyy!! Finally, no more headaches for having to enter a thousand and one commands to start decompiled projects. Today I bring you the tutorial along with the tool that I have created to automate everything tedious, and sit down for a coffee while our decompiled project automatically prepares...
  8. Inmortal

    [Tool] DST - Install decomp with no effort

    Decompilation Setup Tool - DST (Created by InmortalKaktus) Since I came back to the community one week ago, I've realized that many people want to do their projects with decomp, but they don't try it, or can't finally compile the ROM because it's not easy to set up all the dependencies. That's...
  9. Inmortal

    Move Tutor Expansion

    Hey! That's a great work, I was talking about do something similar with BluRose before. Anyway I have to say that this is a weird way of lose a lot of space, because you're using a lot of data for each mon. Think that with the original way, you just need a couple bytes for each pokemon. But...
  10. Inmortal

    Sideways Stairs [Uncompleted]

    I've been developing a system of sideways stairs to pokeemerald, I just got the animation (and there are a few versions which are a little bit different on the animation of go up or down) That's the last one There is the repository and you can check there my commits, and help in the...
  11. Inmortal

    Expand number of overworlds

    Yay! That's so useful, I'll try to add it to my project, btw, I don't undersand why you removed "unk2".
  12. Inmortal

    I've posted a new research, I'm waiting for your approval <3

    I've posted a new research, I'm waiting for your approval <3
  13. Inmortal

    Using Affine Animations

    To start, I will explain how to scale a sprite (magnify and decrease). First, we need to know what parameters the definition has. #define AFFINEANIMCMD_FRAME(_xScale, _yScale, _rotation, _duration) The X and Y scale, the rotation, and the duration. We have to know that as higher "_xScale" and...
  14. Inmortal

    Deactivate wild encounters with a flag

    Well, apply this to an object could be pretty simple. Just copying the repel function into a new item (probably a Key Item), remove the steps counter/limitation and create a condition asigned to a flag or something like that. Yup, you can toggle it everytime you want.
  15. Inmortal

    Deactivate wild encounters with a flag

    DEACTIVATE WILD ENCOUNTERS WITH A FLAG Cikpnqaxcv4 With this method, we will avoid the wild encounters, we will find pokemon if we try to fish, and can battle with encounters by script. This acts like a permanent repel To create the system, we just need to edit the...
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