I haven't delved much into TLOZ hacks but I had heard there were some good ones, randomizers, odd sprites and stuff like that.
Indeed, it's great work you guys are doing! Maybe the project should get a patreon or something if that could potentially help speed up development!
oh wow, hope it goes well! A quick google showed me some NES & SNES Kirby rom hacks, I guess there aren't any GBA ones yet!
Hopefully your work paves the way for some awesome GBA Kirby romhacks!
It's mad how huge the pokemon romhacking scene is compared to most other titles.
Hi, jzw! this is out of the blue, but i have to give it a shot! i saw you liked my FIREGOLD post and i am really happy! you are super famous around here and i benefited from your posts a lot in my journeys to Rom Hacking. Would you mind joining the firegold discord? nothing huge, but we have developed more features for future releases like pokedex, blurose is on the team and petuh soon. please feel free to take a look! it is perfectly fine if you don't want to, but awesome blossom if you could take a look at things.
I'm a huge fan of kirby too btw haha
So i have one more question : I have a character and all his mugshots share one palette is it possible to build up the table like : [image1pointer] [palette1pointer] [image2pointer] [palette1pointer]...and so on.
Yo mate! I figured my mistake, after thoroughly checking adventure red chapter's script :/ My mistakes are as follow :
Setvar 8004 0x0
Setvar 8005 0x0
Callasm 0x8(the offset +1)
Msgbox @1 0x6
Callasm 0x8(del.offset+1) // I have used the delete ask here but in red chapter they don't delete the mugshot after one image is displayed they delete it after all the mugshots are displayed :)
Setvar 8004 0x1
Setvar 8005 0x1
Callasm 0x8(the offset +1)
Msgbox @2 0x6
Yea I was thinking bout changing the text box but then I saw ur post at whackahack.com and one of the viewers asked for positioning and u have provided an ASM routine and highlighter the place where u should change the x coordinates ( but it was for 112x80 mugshot so.... Nevermind)
About the I used script to close one and open like this
But the problem was that the first mugshot appeared and closed but when the second mugshot displayed its text, it displayed 2 of the same mugshot (sorry I am not able to send screenshots rn) and the game freezes. And when I open the script to see what I did wrong there was a new command instead of release *setdoor closed 0xFF* (I don't remember exactly)
So it it possible for u to whip me up a sample script for 2 mugshots or correct me what I did wrong.
Mate i really Love ur 80x80 mugshot and it works !!! Can u give a sample script to show one image after another ??? Plz and also how can position the mugshot down (like near the text box, covering the gap)