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Recent content by JK0JK

  1. JK0JK

    7th Gen How QR codes work?

    Does anyone know how the QR codes work in ultra sun/ultra moon? Other than species data, and possible Hamming codes, what other data is in there? What tools can I use to find out?
  2. JK0JK

    What qualifies as a "Pokemon Fan Game?"

    Hi guys! I have this project I've been working on for a while - a rom hack of Pokemon Emerald - and I've run into a bit of a dilemma. My rom hack has nothing to do with pokemon, I don't intend on it, but my question is this: is a rom hack with no reference or mechanics remotely related to...
  3. JK0JK

    IMPORTANT: Get-Together 2021 Feedback

    I wrote this in the Caelum channel in the pokecommunity discord, and was told to post here (not really sure why, but ok); I'm too lazy to write it again so... here's a Ctrl+C, Ctrl+V of what I wrote, maybe it will be useful for the next one JK0JK: "I didn't even know most of these activities...
  4. JK0JK

    [Pokeemerald] Costume Menu

    What do you mean by "overworld expansion"? Are you refering to this? Also, are there other issues? How does one go about solving them? I really wanna make this work
  5. JK0JK

    [Pokeemerald] Costume Menu

    Please make a compatible version for Fire Red! That game has so much more potential than emerald and this is EXACTLY what I've been looking for since I started working on my rom hack!
  6. JK0JK

    why haven't you finished your ROM hack?

    Still working on it but my artistic visions usually meddl with code I don't understand
  7. JK0JK

    Code: ASM Resource Thread

    I've been experimenting with your routine and I noticed that, though it changes every time a warp is made, hiding the OW sprite with a menu (such as the backpack's or the trainer card's) will return the sprite to the "hero [gender]" sprite, with the colour palette of the most recently used...
  8. JK0JK

    [Graphics] Changing Developer Logo - Help!

    I'm developing a rom hack with a group we call "Elite Games" and so we wanted to put our logo intead of the Gamefreak logo. However, ours is horizontal, not vertical. We've designed the logo on HexManiacAdvance, changing the "Tile Size" value from 4x8 to 8x4. This allowed us to draw it as a...
  9. JK0JK

    [Script] Overworld Character Customisation - Problems and Questions

    I see, I'll use the compiled version, then. What is that? I've heard a lot of people talk about it but I have no idea what it is and how it differs from the vanilla game/engine.... Your code... Is it a level script or does it activate once you start a new game/once the rom is loaded? Also, I...
  10. JK0JK

    [Script] Overworld Character Customisation - Problems and Questions

    Originally, no. The game would restart as if it was reloading the ROM. Now, it is exactly that: the screen is black. However, putting the pointer +1 was still unsucessful. It's true, I forgot about that in earlier tests but this time I made sure it was one byte after the actual directory...
  11. JK0JK

    [Script] Overworld Character Customisation - Problems and Questions

    Ok so... I've been working on my first ROM Hack for about a week now. Most of this time was me just learning how to use the software (HexManiacAdvance truly is a jack of all trades, too bad I only learned about it in the middle of the week) and working on sprites and text editing. However, and...
  12. JK0JK

    Code: ASM Resource Thread

    Trying to make it work. Got a few questions, though... 0x5CA4C already has things on it. Should I worry about overriting the already existing data? What does the data already in do and what did you change? What does flag 0x406 do? It's also not free space but what other scripts use it? Variable...
  13. JK0JK

    [Script] This should work but it doesn't

    Alright, thanks I'll look into it^^
  14. JK0JK

    [Script] This should work but it doesn't

    W-what's the difference?
  15. JK0JK

    [Script] This should work but it doesn't

    I have found a post here that has everything I was looking for: a script that would easily change your overworld sprite based on few flags and variables. https://www.pokecommunity.com/showpost.php?p=8620314&postcount=465 Problem is... XSE doesn't want to compile it. I know there is the compiled...
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