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How could i make the Achievements Script(https://www.pokecommunity.com/showthread.php?t=439114&highlight=achievements) show a notification like the ones in videogames when the player achieve the goal of the achievement?
I had the same problem, I edited one line and it started working again, while FL doesn't answer, you can try to edit this line by placing "#" before "ret.setLevelAdjustment(OpenLevelAdjustment.new(PBExperience::MAXLEVEL))"
My english is bad, but i am going to try without the translator, i want to add a "Shiny Rune" and it increases the chance of encountering a Shiny Pokémon for like, 30 minutes. How can i do that? I can code it like an event(e.g Berry Trees)? with pbSetEventTime and CooledDown switch?
I made one ability exactly like that, i called Mega Roots and it's an Mega Torterra exclusive ability.
Except that it trap Mega Torterra in the battle.
I haven't been in the community for a while, but I will try to solve the problem you are having with my ability. She doesn't need EBS, I don't use it myself. I would like to know if you have created a new Eevee, it is a ability I did for a special Eevee, and if you want to use it in normal Eevee...
Not wanting to be rude, but are you waiting for someone to script these abilities for you? These are very simple abilities, that even without much knowledge in scripts you can do it yourself.
(If something is spelled wrong... I blame Google Translate)