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Ability which heals every round a bit

19
Posts
3
Years
    • Seen Oct 27, 2023
    I created a script which heals the user every round about 1/16 HP. In my case it´s called Bloodlust because I tought why not I guess?

    Just paste this in PokeBattle_Battle under Rain Dish:

    Code:
          # Bloodlust
          if i.hasWorkingAbility(:BLOODLUST)
            PBDebug.log("[#{i.pbThis}'s Bloodlust triggered]")
            hpgain=i.pbRecoverHP((i.totalhp/16).floor,true)
            pbDisplay(_INTL("{1}'s Bloodlust restored its HP a little!",i.pbThis)) if hpgain>0
          end
     
    Last edited by a moderator:
    26
    Posts
    5
    Years
    • Seen Nov 25, 2021
    I made one ability exactly like that, i called Mega Roots and it's an Mega Torterra exclusive ability.
    Except that it trap Mega Torterra in the battle.
     
    19
    Posts
    3
    Years
    • Seen Oct 27, 2023
    I made one ability exactly like that, i called Mega Roots and it's an Mega Torterra exclusive ability.
    Except that it trap Mega Torterra in the battle.

    Uff sorry if you have posted that script then I was too blind to find it I´m sorry. ^^´
    But thank you very much for this information :D
     
    26
    Posts
    5
    Years
    • Seen Nov 25, 2021
    Uff sorry if you have posted that script then I was too blind to find it I´m sorry. ^^´
    But thank you very much for this information :D

    No, no, I just commented that I had a very similar idea, relax hahaha.
     
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