Recent content by Lance32497

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    Furfrou trims and other Pokémon Sprites

    Hello guys. So I'm here to request to any spriters who are willing to help on my hack game. I need a Furfrou trims' sprites including backsprite. I also have ideamons here but it will be set aside unless the Furfrou sprites are already done. here's the base: You will be 100% credited
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    Tool: OWM: OverWorld Manager

    Hello! UmI hoe this will be added on future releases. I just inserted the OW Expansion code provided in the zip file of JPAN Hacked Engine so it doesn't add any of JPAN's routines. And when I load it in OWM, it doesn't support the expansion. So it would be great if instead of checking if the rom...
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    Development: Longer names

    Yeah XSE wouldn't work. That's ASM dude, or Assembly. You need an assemble to compile it. Try KarateKid's THUMB Assembler.
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    [Battle] Attack Animations

    Hello, does anyone know a code for calling an attack animation in a battle script? I had searched the command list and I found nothing. I think callasm handles it, but I don't know how to call animation, just a battle script.
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    [Battle] Bank Number

    ah I made a mistake, it should be, if the target's partner has an ability Blaze, Torrent or Overgrow, it's attack will be decreased. Perhaps there's something wrong in my script. Thank you for the reply.
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    [Battle] Bank Number

    Jumpifability I am trying to make an attack that when the user hits the target, the target's partner's Attack will decrease by one stage. And.. Is there a way to check whether you are in double battle?
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    [Battle] Bank Number

    hello guys, I am now learning Battle Script and I encountered a tad problem. Bank 0 is the target and Bank 1 is the user, what if I am in a double battle? What is the Bank number of the player's first and second pokemon and opponent's first and second pokemon. I tried bank 0x2 and Bank 0x3 but...
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    [Other] MRDS Rombase command.bsh of BSP

    Hello, does anyone here have a complete list of newly added commands in BSP of MRDS Rombase? I haven't done anything about adding new commands. So if anyone has the file, that would be much appreciated.
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    FireRed hack: Pokémon Sea Temple

    tried to patch it on a Clean FireRed ROM. It played smoothly.,
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    FireRed hack: Pokémon Sea Temple

    That's strange. Are you using Visual Boy? Others had played it without game freezes, not including using moves like Powder.
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    FireRed hack: Pokémon Sea Temple

    Hello guys! Me again, but now, I'm here to update you about the progress of Alpha 2 version.. Here's the video of Magearna's Soul-Heart Ability: XiqhSfw3_rQ What I will be including on the 2nd Alpha are: • Starters of Ginoa region and Local Pokemon (Local bird, Local bug and etc…) • Meet...
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    [Tool] BSP Setword command

    ohhhh thanks. that's a big help... thank you
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    [Tool] BSP Setword command

    But the file is blank upon opening in notepad. Dunno what to write in there. #Define SETWORD 0xXX perhaps.
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    [Tool] BSP Setword command

    Uhm.. If you're referring to the asm, I had found it already, but my problem is including the setword command in the tool. I was decompiling battle scripts and I got this pop-up message: then MRDS advised me that the setword command must be included on the tool.
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    [Tool] BSP Setword command

    Hello guys. I tried searching how to add the setword command in Battle Script Pro tool but I found nothing on google. Can anybody here tell me how?
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