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Recent content by leparagon

  1. leparagon

    Graphics: DS-style Gen VII and Beyond Pokémon Sprite Repository in 64x64

    that'd be a cool idea. it's kinda like what we did on smogon. i'll discuss the logistics with darkdragon and the previous project leaders in the meantime
  2. leparagon

    Graphics: DS-style Gen VII and Beyond Pokémon Sprite Repository in 64x64

    i'll be making them, but gonna post them in the novelty pokemon repository. we're planning to revive it some time soon https://www.pokecommunity.com/showthread.php?p=9414046 for those who are interested
  3. leparagon

    Graphics: DS-style Gen VII and Beyond Pokémon Sprite Repository in 64x64

    we're also planning to streamline how the credits are listed, but it's slightly lower on our priorities for now also dont forget to check the sprite hub (2nd post, 1st page) for wip sprites for gen 9 mons. the fronts for cyclizar, koraidon, and miraidon were finished around a couple or so weeks...
  4. leparagon

    Graphics: Sugimori Palettes: The DS-style 64x64 Pokémon Sprite Resource

    dont post stuff from gen7 or gen8. i didnt approve most of the ones u posted. just wait for me to send stuff to MrDollSteak for those generations
  5. leparagon

    Graphics: DS-style Gen VII and Beyond Pokémon Sprite Repository in 64x64

    minor correction on zamazenta behemoth bash:
  6. leparagon

    Graphics: DS-style Gen VII and Beyond Pokémon Sprite Repository in 64x64

    update time. after this, only a few icons are left: battle sprites: icons: by CesarCraftGamer and MegaX Rocker: by Percy: by Phasma: [/spoiler]
  7. leparagon

    Graphics: DS-style Gen VII and Beyond Pokémon Sprite Repository in 64x64

    I wasn't the one who made the galarian articuno icon but some people have asked me to make a better one so I'll make that soon too
  8. leparagon

    Graphics: DS-style Gen VII and Beyond Pokémon Sprite Repository in 64x64

    fam I literally posted less than a month ago 😂 chill. I'm just busy with smogon like dragon nexus said, other projects, and IRL stuff add me on discord cuz I'm making those too. but don't post them on this thread, I'm sending them to Mr.DollSteak since he has a thread dedicated to 2nd frames...
  9. leparagon

    Graphics: DS-style Gen VII and Beyond Pokémon Sprite Repository in 64x64

    yeah they dont change when in rider form. it feels a bit cheap but at the same time it's easier for me since it's easier to fit in the colout count. it was already kinda difficult even with the normal palette so imagine how much worse it would be if both became shiny in their rider form lol...
  10. leparagon

    Graphics: DS-style Gen VII and Beyond Pokémon Sprite Repository in 64x64

    just saw this now. i made changes accordingly, but the cheeks are correct. idk why you said it shouldn't have the cheeks mini update: front sprite by G.E.Z., resized by me colours by G.E.Z. colours by G.E.Z. shiny sprite based on the leaked description. might be changed in the future once...
  11. leparagon

    Graphics: DS-style Gen VII and Beyond Pokémon Sprite Repository in 64x64

    thats a bit odd. usually when people use rpgmaker for pokemon games, they usually use 80x80 (gen4) sprites or 96x96 (gen5) sprites. i think youre the first one ive seen to use 64x64 (gen3) for it. are you sure about using gen3-sized sprites for your rpgmaker game?
  12. leparagon

    Graphics: DS-style Gen VII and Beyond Pokémon Sprite Repository in 64x64

    during gen6 and gen7, the lighting was different so the colours we see on the game-models are inaccurate. so i usually increased saturation by an arbitrary amount to match the DS style. now that gen8 and pokemon home are released, the models and renders are more accurate so i use them for...
  13. leparagon

    Graphics: DS-style Gen VII and Beyond Pokémon Sprite Repository in 64x64

    to clarify what darkdragon said, let's take a look at this venusaur sprite from ChaosRush's gba sprite project this format of sprite is the more common one for hacking tools/programs. the first row shows male venusaur. its palette is stored as "colour data". since the female venusaur on the...
  14. leparagon

    Graphics: DS-style Gen VII and Beyond Pokémon Sprite Repository in 64x64

    i never said to exclusively use only the smogon icons. to clarify, stick to smogon icons as much as possible but only if it's applicable. for regional variants, i want them to be edited versions of the regular icons but only if it's applicable
  15. leparagon

    Graphics: DS-style Gen VII and Beyond Pokémon Sprite Repository in 64x64

    maybe when we finish the sprites here i can take over that thread. i already made a sprite of dark rust and shadow mewtwo before anyway
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