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Recent content by lightbox87

  1. L

    Super Pokémon Hangman!

    I'll throw a C, just because.
  2. L

    Super Pokémon Hangman!

    *ding* *ding* *ding* Correct, Soaring Sid! Your move!
  3. L

    Super Pokémon Hangman!

    *ding* R and M are in! *buzz* I is wrong! _ A M E R O N Guesses: S, E, N, A, O, R, M, I Strikes: 2/8
  4. L

    Super Pokémon Hangman!

    *ding* All the three are in! _ A _ E _ O N Guesses: S, E, N, A, O Strikes: 1/8
  5. L

    Super Pokémon Hangman!

    *ding* That letter is in! _ _ _ E _ _ _ Guesses: S, E Strikes: 1/8
  6. L

    Super Pokémon Hangman!

    Bzzz! Wrong! _ _ _ _ _ _ _ Guesses: S Strikes: 1/8
  7. L

    Super Pokémon Hangman!

    Alright, here's mine: _ _ _ _ _ _ _ Guesses: Strikes: 0/8
  8. L

    Super Pokémon Hangman!

    Sunyshore?
  9. L

    Simple Modifications Directory

    [EM] FRLG / Gen IV and Onwards White Out Money Calculation (with messages) This implementation is based on AsparagusEduardo's implementation of that same feature, but I added the required messages, taking the FRLG decomp as a point of start, and then modifying the getmoneyreward function in...
  10. L

    This or That, Pokemon Edition - Version 2.16!!!!

    If it's Alolan Diglett, I'll pick Air Balloon on Diglett. It makes it immune to Ground, at least. Fantina's Mismagius using Confuse Ray or Whitney's Miltank using Attract?
  11. L

    Super Pokémon Hangman!

    Is there a P somewhere?
  12. L

    Uhh... kinda new here, I guess?

    Hi, guys. I'm Lightbox, and before registering this site, I was mostly a lurker. Now I'm working in doing contributions to the community in regards of the decomps and learning more about this kind of stuff, so, I hope everything goes well. See ya around!
  13. L

    Simple Modifications Directory

    [EM] ADDING EVs TO TRAINERS This tutorial will allow you to add EV values to any trainers you wish. First, in include/data.h, you need to do this in all (or some) of the trainer structs: struct TrainerMonItemCustomMoves { u16 iv; u8 lvl; u8 evs[NUM_STATS]; u16 species; u16...
  14. L

    Patch: Leon's DPE + CFRU Base and Ultimate Rom Base

    Alright, so I'm having two issues in G3HS while editing Mega Evolutions, and I dunno what's causing them: 1. For some reason, I cannot select the Mega Stones that start with the letter L, it doesn't let me, so I cannot assign the correct stones to Latios, Latias and Lucario. 2. Where in the...
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