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Is this still running?
I have some C/C++ experience but not familier with GBA programming. Maybe I can help?
Is this still running?
I have some C/C++ experience but not familier with GBA programming. Maybe I can help?
Bugfixing save failed of Pokémon Mystery Dungeon: Explorers
Cheat code for bugfixing the save failed of Pokémon Mystery Dungeon: Explorers of Sky
Bugfix device includes:
no$gba //needs to restart the game after using
akrpg (thanks linoul for testing)
ak+ (thanks tingyigg for testing)
It's...
ROMs are programs.
Different ROMs have different structures.
For example, GBA ROM is simply compiled with codes and resource, while DS ROM has a NitroROM File System.
More info:https://nocash.emubase.de/gbatek.htm
I'm watching for this tool from the begining,and feel very mournful about stopping.
Well,since you've decided to stop it,good luck with your next project.
Looks it's a great start on Map Edit^^
I know nothing about DS hacking,but const double PI=3.141592654;may better than #define PI 3.141592654 in C++...
And other codes just double Dutch to me...
I try to complie the test.cpp,it says about undefined thing.So I change all the include files to...
Maybe this link will help you about the locations:https://bulbapedia.bulbagarden.net/wiki/List_of_locations_by_index_number_(GBA)
Try to convert the dec number to hex.
Nice tut for newbie^^
While researching the potions,I found that the most of the grouped items are relied on their indexes.
So if you want the new item work,that may needs some ASM skills.