Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.
I'm currently trying to setup a decomp of emerald, I've made a repository on github with the pokeemerald expansion and have installed Ubuntu and agbcc, but when I attempt to use the "make" command I get this error.
I haven't gotten anywhere, currently I just want to change the versions color to a Ochre (yellow/orange), but any other tips to edit stuff would be appreciated.
This screenshot is the exact error I'm getting whenever I use "make" in Cygwin. It was caused after I moved several pokemon out of the different Picture sections because there was originally an error saying there wasn't enough space in each Section.
I think maybe the problem is each Section takes up too much space to be with the battle engines in layout.link. I don't know what to do to change that, maybe by moving the engines into their own sections in layout.link?
I've been replacing the original Pokemon Red Sprites with modified Pokemon Silver sprites. The colors are proper, the modifications I had made were making them greyscale. I use cygwin to compile the rom, and up until doing back sprites its worked perfectly fine. Now after finishing replacing all...
I am currently following a tutorial on how to change the white out money calculation. The tutorial I am following is here: https://github.com/pret/pokeemerald/wiki/Better-White-Out-Money-Calculation
I have completed every step, but when I try to compile/build the ROM it gives me the following...
Alright thanks for the help, I am a little new to Decomp hacking so I might need a little more in-depth help at some point but I'll see what I can figure out on my own.