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Recent content by LunatoneandSolorockarebest

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    Script: Visible Overworld Wild Encounter

    Whenever on route, I get a crash randomly. Here is the error log. [2022-08-07 04:15:16 -0400] [Pokémon Essentials version 20.1] [v20.1 Hotfixes 1.0.2] Exception: ArgumentError Message: wrong number of arguments (given 7, expected 2..4) Backtrace: [Essentials Deluxe] Species Files.rb:89:in...
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    The DPPt Style Gen VI and Beyond Backsprite Resource

    Thank you soo much for your work and everyone else involved. I like all the sprites really. The only sprite I thought was a little odd was the gigantamax blastiose. I feel like it should be closer.
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    Gen 8 move animation project [DISCONTINUED]

    There are some animations that don't work well with gen 3/4 backsprites. I was wondering if there will be changes to those animations? Just wanted to make a suggestion.
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    The DPPt Style Gen VI and Beyond Backsprite Resource

    I hope this never dies. I look forward to the progress done here. I wish I could help but no nothing about spriting. Hopefully someday I can learn myself.
  5. L

    pokeemerald expansion gen 6 exp share?

    Understood. Still learning how to do things. I find it easier to just put things in myself rather than use git pull.
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    pokeemerald expansion gen 6 exp share?

    I see in the expansion that there is a bsplit gen 6 for the exp share. Does that mean that the gen 6 exp share function is already in the pokeemerald expansion? I'm a little confused. Also, is there a list of simple modifications that are compatible with the expansion?
  7. L

    Implimenting the Physical Special Split with Icons

    I have figured this one out. it took a while but I finally got it to work. Thanks for your help.
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    (pokeemerald) How to add items in the game

    I'm sorry if this is a really dumb question, but I want to use the dexnav that ghoulslash made by giving it to the player right after they receive the pokedex. I tried using porymap and I can't seem to figure it out. Any help is appreciated.
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    Implimenting the Physical Special Split with Icons

    Oh, ok. I'll find it. Thanks for pointing that out.
  10. L

    Implimenting the Physical Special Split with Icons

    I know there is a resource out there that does this but it also adds too much for what I'm going for. I just want to add the physical special split to the base game and work my way up from there for my personal hack. I was looking around dizzyeggg's battle engine to figure out how to put in the...
  11. L

    [Pokefirered] Item Expansion

    Quick question. Does this also have reusable tms built in?
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    How to update to latest pokeemerald from an older version.

    Thank you. I think you summed it up pretty well. Although I've noticed that in the git that not all move animations are done yet. I'm just curious if something like that was done if I needed to update. I appreciate the help.
  13. L

    How to update to latest pokeemerald from an older version.

    I've been trying to find the answer to this and can't seem to find anything on the subject.
  14. L

    Code: Complete FireRed Upgrade

    Does anybody know how to give tms a mystery byte of 1. Every time I try to use the reusable tms, the numbers on the tms are -1. For example, tm39 would equal tm38.
  15. L

    Pokemon Expansion

    I'm excited for the ORAS styled dex.
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