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Recent content by M.Hussain

  1. M.Hussain

    Patch: Pokemon Fire Red Patch 1020/1460 Rombases UPDATE 6/23/16 Beta 1.1 Released

    Expect like one of the biggest releases for this base by end of next week!
  2. M.Hussain

    Patch: Pokemon Fire Red Patch 1020/1460 Rombases UPDATE 6/23/16 Beta 1.1 Released

    I am looking into finding the Pokemon box storage, and I have found offsets that are linked to box (saves, background etc) and I did try to post it in R&D but it was never accepted by a moderator( hey I guess if it aint asm the it ain't worth researching for R&D I guess) but if I can find the...
  3. M.Hussain

    Patch: Pokemon Fire Red Patch 1020/1460 Rombases UPDATE 6/23/16 Beta 1.1 Released

    One way to ensure there are no bugs with pge ini is that you have to completely remove any other rom's data ini(you should make a back up of any previous ini you're using) and only keep this rom's ini data. Also name the ini file 'roms'.
  4. M.Hussain

    Research: Expanding the Storage System

    Didn't expect me did you? Anyways, hey everybody! As you read by heading of this topic the main issue that's going to be discussed is how to actually expand number of pc boxes. How the need for this issue ultimately began: How the issue came to me: Why didn't I post this on a quick...
  5. M.Hussain

    Patch: Pokemon Fire Red Patch 1020/1460 Rombases UPDATE 6/23/16 Beta 1.1 Released

    kk man, also if you want I can take that cry load off of you if you want?
  6. M.Hussain

    Patch: Pokemon Fire Red Patch 1020/1460 Rombases UPDATE 6/23/16 Beta 1.1 Released

    Is this for 1.0? if I patch this using nups it kind of gives me a message saying the patch isn't for the rom.
  7. M.Hussain

    A Beginner's guide to inserting d/p sprites into a gba rom(No need to outline)

    Why are you still using this method, I don't mean to offend but you just download a pre made sprite(there all are available and are made usable for gba) and put in through g3hs.
  8. M.Hussain

    [Other] offsets

    Anybody got the image offsets of battle boxes, hp boxes and exp boxes and etc for fire red. I know nobody likes to tell how changing in game designs work but it would be awesome if somebody told me the offsets.
  9. M.Hussain

    Graphics: Gen VI: DS-Style 64x64 Pokemon Sprite Resource

    http://www.pokecommunity.com/showthread.php?t=358632 enjoy
  10. M.Hussain

    Graphics: Gen VI: DS-Style 64x64 Pokemon Sprite Resource

    I putting this here because the current version of mega alakzam everybody is using is well.... anyways this meha alakazam was totally made by capylus so credits go to him, I just recolored the shiny put the 4 of them together so credits go him mainly
  11. M.Hussain

    Patch: Pokémon Patch Firered 807pokes + All Megas Completed And MOre Updated

    Usually the ones that create the pge ini and share them Is the one who created pge. I mean he did it with dollsteak's rom, I am sure he will provide one for this too.
  12. M.Hussain

    Tool: OWM: OverWorld Manager

    I opened a rom on this tool and it doesn't load any ow tables or any ow. it's all blank. I am using jpan's engine rom
  13. M.Hussain

    Help Thread: Quick Questions & Answers

    no worries I found it, though the issue with sprite still remains
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