Recent content by Mallowigi

  1. M

    FireRed hack: Pokémon Throwback v211001: Kanto, Your Way

    That's a great project you have here. Also, did you insert only soundtracks from the Pokemon games or from other games as well? That would be really awesome!
  2. M

    First Hack of the Quarter - 2012

    Certainly I won't vote Crystal Dust since it may be a great Crystal remake, but well, it's a REMAKE, so I won't vote it. Then remain Snakewood and Dark Future. I like Snakewood. Original story, funny references and new features; however the fact that it is based on the ugly Ruby still bothers...
  3. M

    How do you like to start (making a rom that is)

    I'm not really okay with the map > script thing. First of all to design all 300+ maps require an overwhelming amount of work, I abandoned mid-way (or i should say onetenth-way...) The most important thing to my opinion is the reception: when you have a public that is looking forward to your...
  4. M

    Help Thread: Map Rating/Review Thread

    A simple and short route. There's nothing more to add, however if this route is in the middle of nowhere, having a PC is odd. The choice is yours. Rate: 8/10
  5. M

    Tool: Move Editor

    Are you still working on that tool? If so, do you plan to add a "description viewer" to see if descriptions fit?
  6. M

    Tool: Pokémon Map Editor

    I don't care about the events tab, we still can use AdvanceMap for that. In fact, I think it's better to focus on a better map editor than AdvanceMap, with Copy/paste, Undo/Redo, multiple tile insertion, Load/Save, Palette Modification onthego, and of course AdvanceMap map compatibility (though...
  7. M

    FireRed hack: Pokémon: Liquid Crystal [3.3.xxxxx Live Beta]

    This game work flawlessly on my iPhone. First thing I noticed, is the quality of the music. I don't know how you have reached such a level in RomHack, but seriously great job.
  8. M

    Tool: Type Strength Weakness Editor

    Of Course not, this program focuses on the type behavior rather that the appearance. If you want to change a type's name, you can use a hex editor equipped with Thingy tables, look for the string that identifies the type and change it. You'll also have to change the sprite of the type itself...
  9. M

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    I'd like to add that this flag must be given by a npc rather than a tile. Stumbled upon this problem a while ago so I thought I'd share :p
  10. M

    Research: Chaos Rush's 649 on Ruby Project

    As far as i know, there isn't an "easy" way. You can change existing Pokemon with the current tools, but when it comes to inserting them, it's a headache. You'll basically have to repoint a lot of things and stuff... Really looking forward to the association Jambo/ChaosRush to provide something...
  11. M

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Probably hack overriding. A starter and such ate reserved for clean roms, use instead the hacker way and change the Pokemon inside the scripts with xse.
  12. M

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Quite complicated for use (need to decrypt and such). But I found this, it's a shame that it isn't in the Toolbox: https://www.tjsdaily.com/2011/01/ciros-pokemon-maker-download-working.html
  13. M

    FireRed hack: FireRed 649 Patch

    Something to clarify before going out on a hack: do you give me permission to use it for a Ron hack project? I'm not sure whether I will be able to release it, but it's better to clarify things when I'm at it. Also, are the pokemon you included in a continuous part of the rom? I want to insert...
  14. M

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Basically what I want to do is to display the description of my moves in game, to see if they fit since the tools don't provide it. Therefore I need to change my pokemon's attacks independently of the Pokemon in order to see the changes. I've looked for a GS (Gameshark) code but haven't found...
  15. M

    FireRed hack: FireRed 649 Patch

    But I thought you included Chaos Rush sprites? It was one of the Unova Pokemon, didn't remember who (I didn't play 5th gen), but it is the hex 27F.
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