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This project is not dead!
I am looking for talented contributors that can assist with a "phoenix" version of the project.
We will rethink the story, characters, setting et cetera together and work to create a new version of SxF with a shared vision.
I am searching for all roles; mappers...
This game is designed to be a story-based experience where you manage your resources effectively in order to venture through large areas whilst keeping your party intact. If you don't like the writing or the design, then you shouldn't play the game. I'm not trying to appeal to everyone and gain...
It's incredibly telling that you want to boil a project which has received thousands of hours of development down into its "worthwhile content", which is just a highlight reel of pretty graphics and boss battles so you don't have to actually engage with the game and it's challenges.
Being...
Demo v1.0.2
Not all the bugs reported are fixed yet, but this is a quick release to fix encounter rates and make Repels available earlier. The link is in the main post.
Happy new year everyone.
Changelog:
v1.0.2 (2023.01.01)
- Mystroll, Gigantroll moveset changes
- Fix Mama Judy healing bug
-...
But the higher leveled mons need more experience to level up, so the lower level mons will eventually catch up.
You can also use the new mons against Trainers, which often have weak Pokémon or ones with glaring weaknesses.
You don't have to use the mon in battles where it will be easily...
You don't need to grind, there's an Exp. Share for a reason which will help new captures level up. Mons are also strong enough to be useful even when slightly underlevelled. In fact when testing the demo I avoided wilds for the most part and fought all Trainers and I was still fairly...
Any examples of poor dialogue? You can learn where to go by engaging with the game. I don't make games for people who just want to turn their brain off, sorry buddy.
Hamish wrote the anti-speedup code.
Quest logs have nothing to do with anti speedup.
Quest logs are used to track the progress of side-quests in RPGs, which often have their own plot-lines. I have no idea what you're trying to say here.
You should probably think about what you're saying...
Demo version 1.0.1
Changelog:
- No longer check emulator on boot, so you can play with any emulator including VC injects
- Fix 'XACCESS OFFICCES' mispelling on desk
- Fix shop sign collision
Demo v1.0.0 released.
Get it here: https://drive.google.com/file/d/1DUzGmvJaz283FH4Rr1iwOODQUAwnyGYH/view?usp=share_link
Use beat (https://www.romhacking.net/utilities/893/) to patch an unmodified Emerald "TrashMan" ROM.
SHA-256 hash of the base ROM...
POCKET MONSTERS SCALE X FANG
Demo v1.0.2 out! See below!
We are looking for team members! Check below for more information.
STORY
20 years ago, an army of beasts ravaged the region of Ohkai. But as the beasts were about to close in on the capital Valenta City, they suddenly retreated. In the...
Thank you for playing everyone.
If you enjoyed the game, you may enjoy my main project, Scale x Fang.
It's not released yet, but please follow my Twitter for updates.