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Recent content by marinaluna

  1. M

    [Other✓] Emerald black screen when loading map

    So far the only thing I've done is revamp about 5 of the game's (Emerald) maps. The problem is that I'm using Advance Map, and I know that has some issues with corruption sometimes. When I load the game it works fine up until the point where the intro ends and the player shrinks into the...
  2. M

    [Emerald] Moving camera freely resets overworld sprite locations

    Hiya! I'm using a level script that moves the player and an npc a few tiles forward and then moves the camera such that the player and npc are both offscreen. However, when I move the camera back down to center on the player, that npc has reset his position to where he started. It's really...
  3. M

    [Graphics] [Emerald] Changing player overworld sprite corrupts graphics

    OERE won't let me insert a sprite larger than the one I'm replacing.
  4. M

    [Graphics] [Emerald] Changing player overworld sprite corrupts graphics

    Hi PokeChu, this didn't work for me. I replaced the palette with OERE, and then replaced the sprite with OWM, but I still get the same unstable results.
  5. M

    [Graphics] [Emerald] Changing player overworld sprite corrupts graphics

    Hi there! I'm a bit new to Pokemon hacking and I've come across an issue with my hack. You see, I'm replacing the player's character sprite with a custom one. When I do this though, the palettes become corrupted and the game becomes highly unstable, with invisible overworld sprites and random...
  6. M

    [Script] Help with map scripts [Emerald]

    Hey, I'm having trouble with a map script for Pokemon Emerald. When I run the script it plays normally, but then runs on to other code and starts spewing gibberish in the textbox. The code is below: '--------------- #org 0x803B16 msgbox 0x8804825 MSG_NORMAL '"Hi there!" setvar 0x4051 0x1 end...
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