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Everything looks amazing! Can't wait to try these out.
For sprite credit, is there detailed credits for which sprites are which artist, or is it to be credited to the project? I don't have anywhere to put em yet but I definitely want to give the proper credit if I do obv!
I definitely want to have a look at included mons at some point... I literally used to print out the dex entries, using way too much ink on my moms printer in like, 2001. They're burned into my brain
Ahhh my introduction to the wide world of Fakemon! It's so cool to see these dudes in a playable format. There's still a bit of Pokemon Factory around (though I don't think any of the RBY-era staff has been around in well over a decade, but there's a discord!) and it's linked on the archive you...
I'm also not very partial towards Virus-types, mainly since cyber Pokemon interacting with real ones has always struck me as a dumb idea, Porygon included. And on that note, Porygon doesn't exactly strike me as a virus.
No, we don't have running water yet. So this is incomplete, but we've gotten up to here with the mapping system. Once the system's working I guess maps will be put together faster by more people. But I don't know much on the programming side of things (I should delegate the leader duties to...
There won't be black edges, incomplete shadows, little floating pieces of nothing or unfinished water when it's done. I posted the image of the completed map up higher, it looks much prettier,
Taion for build one. Hopho will come later.
Taion's a pretty hefty and diverse region though, so we'll still have our hands full. We're in the early stages of a battle engine and map system, but I don't get most of it so far. Guess that's why I'm not coding XD
Okay, Maxim, seriously. You need to keep a level head when there's a mod present. Honestly.
I can honestly say that the Firebreather up looks exactly like one I had from Pokemon Treasures and gave to Platinum. I'm not sure what the situation was with the female bug catcher though, so I won't...