Pokemon Adventures MUSH (Roleplay Enviro/Playtesting)
>> UPDATE << Check the latest update post: https://www.pokecommunity.com/posts/4600249
Hi there. Some of you may remember me, some may not. I used to be staff and webmaster for the Pokemon Online incarnation created by DeathChill and DeltaSuicune and of which seems to have filtered over into Pokemon Treasures which I have no current involvement in.
I have been away from the community for some time due to my habit of wildly changing interests and hobbies. Since the last active period I've been here, I have settled into a small MUSH Administrating group (For those not familiar with the MUSH term, wikipedia works for starters: https://en.wikipedia.org/wiki/MUSH ) which currently has an active MUSH based around the tv show 'Code Lyoko' called LyokoMUSH. For some time now we have been considering a long term roadmap as far as a focused theme and target audience is concerned. This need has become escalated as of late due to lacking activity on the MUSH in it's current form encircling the Code Lyoko theme.
Due to a number of our co-admins being either past or current Pokemon fans with either the show or games, the idea cropped up to create a MUSH based in the Pokemon universe.
Now before anyone asks, it's probably going to be some time before anything appears from this in a usable form. This thread is mainly here to get a general consensus from the community on the idea and if it's a positive one, we would discuss the idea amongst the group and decide whether to put it into motion.
------------
Now if you don't yet know what a 'MUSH' is and haven't looked into the above wikipedia link, a MUSH is a purely text based environment with no 'natively' supported graphics aside from real basic ASCII graphics. For all intents and purposes, the whole system is telnet based so no new clients need to be downloaded since any modern OS has a built in telnet client. Though for most, a MUSH-designed telnet client is preferred. This is a good thing though as it fosters good use of the imagination and, in an indirect manner due to the roleplay-centric nature of the MUSH system, proper grammar and spelling along with reading skills.
Now before anyone says anything, this is nothing like a generic forum roleplay. By the pure design of the system, the whole pokemon universe can be built in a complete fashion with all the towns, routes, etc. all separated into functional 'rooms' so players are, indeed, kept separated depending on their locations. This also allows for more enjoyable wandering and traveling to different areas and getting to meet other players from all around. Depending on the situation, we may be able to include every region from Hoenn, Johto, Orange Islands, Kanto, etc. and be able to add more as they come up with not much difficulty.
One great feature of this system is that during the initial stages of development, the game can be open to the full public due to any and all development work being self contained server-side with no custom built clients required. Starting out, there will probably be no game mechanics, battle systems, or pokemon training of any kind. Players that wish to participate in this 'beta' mode would have to rely purely on roleplaying with other players for activity. Later on in development, systems like battling, pokemon management, and all other required game mechanics will slowly be weaved in as they are coded and tidied up.
Now like mentioned above, this is purely text based. But depending on the outlook of things, we may work on a web based client that could incorporate visual aids of sorts. Though this is mostly a superfluous feature and would be set aside till the core game is finished or near finished.
---------
The primary goal in this thread is to judge the overall approval/disapproval by the community at large for such an idea and gather any possible ideas/improvements/adjustments that may come up from the general public.
If anyone has any questions, feel free to ask and I will attempt to answer them as best I possibly can.
>> UPDATE << Check the latest update post: https://www.pokecommunity.com/posts/4600249
Hi there. Some of you may remember me, some may not. I used to be staff and webmaster for the Pokemon Online incarnation created by DeathChill and DeltaSuicune and of which seems to have filtered over into Pokemon Treasures which I have no current involvement in.
I have been away from the community for some time due to my habit of wildly changing interests and hobbies. Since the last active period I've been here, I have settled into a small MUSH Administrating group (For those not familiar with the MUSH term, wikipedia works for starters: https://en.wikipedia.org/wiki/MUSH ) which currently has an active MUSH based around the tv show 'Code Lyoko' called LyokoMUSH. For some time now we have been considering a long term roadmap as far as a focused theme and target audience is concerned. This need has become escalated as of late due to lacking activity on the MUSH in it's current form encircling the Code Lyoko theme.
Due to a number of our co-admins being either past or current Pokemon fans with either the show or games, the idea cropped up to create a MUSH based in the Pokemon universe.
Now before anyone asks, it's probably going to be some time before anything appears from this in a usable form. This thread is mainly here to get a general consensus from the community on the idea and if it's a positive one, we would discuss the idea amongst the group and decide whether to put it into motion.
------------
Now if you don't yet know what a 'MUSH' is and haven't looked into the above wikipedia link, a MUSH is a purely text based environment with no 'natively' supported graphics aside from real basic ASCII graphics. For all intents and purposes, the whole system is telnet based so no new clients need to be downloaded since any modern OS has a built in telnet client. Though for most, a MUSH-designed telnet client is preferred. This is a good thing though as it fosters good use of the imagination and, in an indirect manner due to the roleplay-centric nature of the MUSH system, proper grammar and spelling along with reading skills.
Now before anyone says anything, this is nothing like a generic forum roleplay. By the pure design of the system, the whole pokemon universe can be built in a complete fashion with all the towns, routes, etc. all separated into functional 'rooms' so players are, indeed, kept separated depending on their locations. This also allows for more enjoyable wandering and traveling to different areas and getting to meet other players from all around. Depending on the situation, we may be able to include every region from Hoenn, Johto, Orange Islands, Kanto, etc. and be able to add more as they come up with not much difficulty.
One great feature of this system is that during the initial stages of development, the game can be open to the full public due to any and all development work being self contained server-side with no custom built clients required. Starting out, there will probably be no game mechanics, battle systems, or pokemon training of any kind. Players that wish to participate in this 'beta' mode would have to rely purely on roleplaying with other players for activity. Later on in development, systems like battling, pokemon management, and all other required game mechanics will slowly be weaved in as they are coded and tidied up.
Now like mentioned above, this is purely text based. But depending on the outlook of things, we may work on a web based client that could incorporate visual aids of sorts. Though this is mostly a superfluous feature and would be set aside till the core game is finished or near finished.
---------
The primary goal in this thread is to judge the overall approval/disapproval by the community at large for such an idea and gather any possible ideas/improvements/adjustments that may come up from the general public.
If anyone has any questions, feel free to ask and I will attempt to answer them as best I possibly can.
Last edited: