Recent content by monkeySchnase

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    Trainer Creator for Essentials

    Hello, I made a little program for my game and wanted to share it with you. But first of all... Merry Christmas! -------------------- It is just an ealry alpha though :) www11.pic-upload.de/24.12.14/3n5x6wploeho.png Features: -Faster Trainer Creation than the Essentials Editor...
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    Different battles against gym leaders

    Conditional Branch code: pbTrainerBattle(PBTrainers::LEADER_Brock,"Brock",_I("Very good."),false,pbGet(100))
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    Different battles against gym leaders

    Create 3 versions of each leader (id 0,1,2) After you win against either of them, not only activate the self switch, but increase a second variable $game_variables[150] += 1) Start all trainer with the id $game_variables[150] variable 150 (take a number you prefer) is 0 at the beginning -->...
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    Project: Generation 6 for Pokémon Essentials (Pokémon sprites and PBS files)

    Currently I am taking a look at the battle-script in my freetime (when not playing Heroes of Newerth :o). I am planning to rewrite the code, but it is still in the thinking phase ^^ (How to structure it, so functions can easily work with it) Example: Atm there are four battler (pokemon)...
  5. M

    How to enable surf speed increase?

    In Walk_Run in function pbCanRun? (around line 25) remove "!$PokemonGlobal.surfing &&" This way you can "run" while on water (swimming animation keeps playing)
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    Making a Damaging version of Spite

    && opponent.lastMoveUsed<=0 ... ?
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    Forcing a trainer to use a specific last pokémon

    pokemonessentials .wikia. com/wiki/Tutorial:Last_Pok%C3%A9mon_message_and_BGM
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    Safari Zone + Bug Contest aren't working

    The easiest thing would be to scrap your work and to start from essentials v14 (There are several little differences in the script) You can open RPGmakerXP two times and copy the events between them. ---- The cureent error is that you do not have an integer in @chosenpokemon
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    Forcing a trainer to use a specific last pokémon

    It actually does that. (It calls pbChooseBestNewEnemy) If you are not satisfied with the criteria, you have to work with the function. It is around line ~4000 def pbChooseBestNewEnemy(index,party,enemies) return -1 if !enemies || enemies.length==0 $PokemonTemp=PokemonTemp.new if...
  10. M

    Forcing a trainer to use a specific last pokémon

    In Pokebattle around 3990 override def pbDefaultChooseNewEnemy(index,party) enemies=[] for i in 0..party.length-1 if pbCanSwitchLax?(index,i,false) enemies.push(i) end end if enemies.length>0 return pbChooseBestNewEnemy(index,party,enemies) end...
  11. M

    Lag in Bush Flag tiles

    Does this happen in Essentials only? I had lags while using SimpleHud (whenever it updates...)
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    Safari Zone + Bug Contest aren't working

    Are you sure you have an integer in your game_variable 1? pbBugContestState.pbSetPokemon(pbGet(1))
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    Evolution methods with 2 parameters

    You can join the information in a single variable, but you have to calculate it in the script, I do not know the maximum range for numbers though. You may have to trick around with it. Example: Level 1-99 Item Ids 1-999 --> id in evolution 20204 20204 % 1000 = 204 (id item Upgrade) 20204 /...
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    Generating Events from script

    You have to create an RPG-Event first def create_ev(x, y) ev = RPG::Event.new(x, y) ev.id = $game_map.events.keys.length+1 game_ev = Game_Event.new($game_map.map_id, ev) $game_map.events[ev.id] = game_ev return game_ev end reference...
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