Recent content by narfloflo

  1. narfloflo

    change poke mart offerings globally

    Using poryscripts, I implemented something like that in my rom. It's not the most optimized code ever (did it a long time ago) but it works You start by checking if you have the last badge, if yes you have the whole list of items available. If no, you enter in the 7th badge condition etc. I...
  2. narfloflo

    [Pokeemerald] How do you change Map & Tileset Titles in Porymap?

    Hi, No big deal, I'm still trying to get through all the code here haha. I was actually refering to the screenshot I attached. In data/maps/Name of your map there is a file called map.json. (You can open it with notepad++ for example. I'm using Visual Code Studio. It does the job properly and...
  3. narfloflo

    [Pokeemerald] How do you change Map & Tileset Titles in Porymap?

    Hi, I can't see your screenshot. When you say "How do I rename titles for created Maps and already created Tilesets?" do you mean here in Porymap To do so, I think you need to modify that in data/maps/maps_groups. This is where you organize the maps in porymaps. To modify the name you see in...
  4. narfloflo

    How to build multiple regions in pokeemerald?

    Hi, I'm also looking for a way to add multiples regions. I kinda could do something (changing the hoenn map was a first step - but it crash...) then I stop trying for now because I doesn't seem to work. If needed I'll attached what I've done. It's not working but maybe it'll help you? I'll start...
  5. narfloflo

    [Solved]Gettime function in Pokemon Emerald

    Yeah that was it. I didn't include the header in the file you were mentioning ! So yeah it work better now. Thanks a lot
  6. narfloflo

    Graphical "bugs"

    Sorry for the format of the gif, it's the best I could get. (Also it's a free software, so you have a big add at the end of the video...) Basically as you can see, on the border of the screen, there are some white stripes. The quality doesn't allowed it, but when I run, on the right side you can...
  7. narfloflo

    [Solved]Gettime function in Pokemon Emerald

    You are right, I should have put the code here, just in case. So here is a part of a code in my file dns.c located in the src repo Here is the code of the dns.h file located in the include repo And here is the code of the dns.h file located in the include/constants repo I also add this in...
  8. narfloflo

    [Solved]Gettime function in Pokemon Emerald

    @Lunos Thanks for the answer ! While the hardcoded way work, I made a few changes in the files in order to have something working like in crystal dust but it doesn't seems to work (still have the same error). I'll try to figure how to correct that, since it way another way, I'm fine with that...
  9. narfloflo

    [Solved]Gettime function in Pokemon Emerald

    I'm looking for a way to have a script/event that depend on the time. I looked in crystaldust scripts and found this : So I tried to implement the gettime function in my code, but it doesn't assemble in the end. I do have the following error : This makes me wondering if the gettime function is...
  10. narfloflo

    Graphical "bugs"

    @Anon822 Yes I still have the issue with mGBA, on pizzaboy on android also. Maybe I messed up with something in my rom. A few things are clipping even when I'm in the bag, the items image are a bit buggy sometimes. I'll try to have a proper picture soon It's not a big deal, I just wanna know if...
  11. narfloflo

    Graphical "bugs"

    Sometime, when I'm inside a house I can see some kind of "clipping" on the borders of my map I don't know if it's pretty clear on the screen I'm providing. It's not bad, just a bit annoying. Did any of you encounter something like that? Thanks
  12. narfloflo

    [pokeemerald] Increase size of the border tile like in pokefirered

    @Anon822 You are a god ! Thanks so much
  13. narfloflo

    [pokeemerald] Increase size of the border tile like in pokefirered

    Hello, I was wondering if there was a way to increase the border width and size in pokemon emerald on porymap or somewhere in the project. I tried to compare with pokemon fire red, but couldn't found anything. I even changed the project settings but it kind of screw my tiles, but it's ok...
  14. narfloflo

    [Pokeemerald] Guide to Editing the Region Map

    I would be really interested by that !
  15. narfloflo

    [Pokeemerald] How To Add, Edit, And Understand Music in Pokeemerald

    It works well !! Thanks a lot. And yes, I can't read. Sorry about that..
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