Recent content by Navenatox

  1. Navenatox

    Development: Dynamic Overworld Palettes

    In this case you must download the source code from Github and insert it manually. At the bottom of the Github page you can find the instructions for that. If you're not sure how to install devkitPro, see step 4 and onwards of this post: https://www.pokecommunity.com/posts/8825585/
  2. Navenatox

    Development: Dynamic Overworld Palettes

    I can't seem to find any PokéDex-related bugs caused by Dynamic Overworld Palettes... Have you made any other modifications that could have potentially corrupted the PokéDex in some way? Does the problem persist after you've applied the Uninstall.ips patch? Do you use the most recent version...
  3. Navenatox

    Development: Dynamic Overworld Palettes

    Hi there, This is no program that you open like AdvanceMap or the like, it's a hack of the game's palette engine. You can use it by either - applying the IPS patch to your ROM (which writes the data to 0xF00000), or - compiling the source code manually, as detailed in the ReadMe file. Note...
  4. Navenatox

    [Map✓] Bike not working on some maps

    No problem, glad I could help! Although I realized that the second to last byte of the map header is the aforementioned bit field in Emerald (the one labelled as "Show name on entering"). So basically when you set this byte to 01, you also disable running, showing names, etc. Thus you should...
  5. Navenatox

    [Map✓] Bike not working on some maps

    I just tried the method I linked above, and apparently it only works for Fire Red? Anyway, it seems in Emerald it depends on the "Show name on entering" value, which is in fact a bit field: Bit 0: Enable bike riding Bit 1: Enable Dig and Escape Rope Bit 2: Enable Running Shoes Bit 3: Show name...
  6. Navenatox

    [Map✓] Bike not working on some maps

    https://www.pokecommunity.com/posts/7209316/ To stop the bike music from playing, write 0xE0 at 0x11A0B7.
  7. Navenatox

    Development: Dynamic Overworld Palettes

    That would require me to redo all the research on an Emerald ROM, and honestly I don't feel like investing so much time in it again.
  8. Navenatox

    2016 US Presidential Elections Thread [Trump Wins]

    Much agreed. I too have the impression that people and media have been overly focused on making clear how much of a jerk Trump is and that he's nothing more than a bigoted racist and misogynist (which I'm not denying, don't get me wrong), however the bad things that Clinton has said and done...
  9. Navenatox

    How and when did you get into ROM hacking?

    How did you first find out about this hobby we call ROM hacking, and when was that? Did you learn about it by chance? Did a friend tell you? Or maybe you discovered it here on PokéCommunity? Have you been hacking for a long time now, or did you only recently start? Tell us your stories! My story:
  10. Navenatox

    Development: Dynamic Overworld Palettes

    Update: Fixed a bug that occured when a tiny or extra large shadow appeared on screen. Fixed a bug that occured when using doanimation 0x1E (fly animation). Removed a few byte casts so you can use more than 256 NPC palettes (you might have to repoint the palette table though). To insert, just...
  11. Navenatox

    Help Thread: Quick Questions & Answers

    Okay so I took a look at your screenshots and analyzed them a bit, and it looks like the game overwrites the player's palette even when it's occupied. Like in the first image it's the exclamation mark that replaced Red's palette, in the second it's Ditto's, etc. I have not the slightest idea...
  12. Navenatox

    Help Thread: Quick Questions & Answers

    Can you post the memory contents at 0x203FF00 (e.g. a screenshot of VBA's Memory Viewer) for each picture you posted, please? With this information I can try to find out what's happening there, and if it's a glitch of my palette patch.
  13. Navenatox

    Development: Dynamic Overworld Palettes

    You need to add the devkitARM binaries to your path variable. Step 6 of this post describes how to do that: https://www.pokecommunity.com/posts/8825585/
  14. Navenatox

    Development: Dynamic Overworld Palettes

    Running the insertion script from within the Python interpreter is a little cumbersome. The way I meant for it to be run is to simply double-click on the file. If that doesn't work for you, it could mean that .py files are not associated with Python on your system, so you should consider...
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