• Our software update is now concluded. You will need to reset your password to log in. In order to do this, you will have to click "Log in" in the top right corner and then "Forgot your password?".
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.
N
Reaction score
75

Profile posts Latest activity Postings About

  • but here's an in-battle prototype picture for you to see the progress:
    also, you can probably just send the ROM over to me with all of your edits and then I can throw in my sprites without having to deal with a patch...
    I've dealt with worse english from americans. All I have inserted on mine was the front and backsprites and that takes like 30 seconds after indexing, whihc I've already finished doing. So all my stuff is no problem to put back into a new one. It all depends on whether or not you want to start a new ROM. :D
    Just as a wonder, is there a way to add to the IPS file from a ROM that doesn't have the IPS enabled? Cause for some reason YAPE won't load on the IPS'd ROM....
    Yeah sure that sounds great! we need to credit GeoisEvil on deviantart cause his starter sprites are just so good. I'm gonna post up some pics on the forum, when I do can you add them to the screenshots?
    Well, don't give up on this because you're the only mapper that I know. Speaking of which how are the others doing? I've put in the sprites for the starters, but I'll probably do stats and such for them tomorrow. I alos have to do their evolutions, but it's getting there.
    All good! At least I'm not the map editor, then we'd be all sorts of screwed up! Anyways, Imma go get some gen 6 starters and see if I can at least get them in. Also, I can edit the wild pokemon level and location and stuff if you don't want to. And finally, I'm working out how to change the Intro text so that it is more like: Welcome back to Hoenn! Instead of the normal text.
    but the game is taking place in Kanto so I was thinking there would be less Hoenn pokemon there. Oh wait, I get it.... alright so I'll add in the Kalos poke's and a couple of my favorite fakemon. Bulbasaur, prepare to meet your maker!
    Oh yea and there's a slight problem with inserting new pokemon, it's not a huge deal, but it's a little bit of a pain. So the program that I use to edit pokemon stats and stuff only has a set amount of pokedex numbers meaning that we will need to replace some pokemon. Also, you've probably heard of the ???????? spaces, and I do use those, but you cannot edit the pokedex entries of those pokemon. So we could just get rid of some of the Hoenn Pokemon since this game is in Kanto, and that'sd be fine. Let me know how you want to move forward and I WILL MAKE IT SO!
    Holy cats, those are the same fakemon I'm using currently! Oh man this makes life so much easier! which fakemon do you want in it, just post up pictures of them please:D
    One more question from yours truly: Do you have the sprites for the 6th gen pokemon on you so that I can pop them in, or do you still need to grab those? (Sorry I ask so many questions by the way, just trying to get up to speed)
    Well, I just realized that the gym leaders are probably the same ones from the original game soooooooo if you want substitute gym leaders I can do that, otherwise I can use HG/SS sprites and put those in. Also check and see if you like my May on the thread
    Alright, so should I start work on the Gym Leaders soon, or are they already done? I can probably bang out the first 4 tomorrow if you can give me their types...
  • Loading…
  • Loading…
  • Loading…
Back
Top