Recent content by niven

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    Team LegendaryTrio (recruiting)

    I would like to ask that this thread be closed
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    Team LegendaryTrio (recruiting)

    First of all, sorry for not being online. When i finally got a new charger, I had forgotten about this website and probably most of my hacking knowledge (I haven't done anything related to pokemon hacking since before my charger broke), so i'm sorry for that. Also, i'm gonna have to request that...
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    Team LegendaryTrio (recruiting)

    I ended up not getting to do the thing with a clean rom just yet. I gave the ips to edens to do some graphics editing. He may use a clean rom ir not (I'm not sure if he will)
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    Team OminousBlack [Recruiting]

    I figured out how to do the thing where the script continues after you lose. I just started looking at it today and only spent like 20 minutes on it so it's still buggy. Here's a video of it: jNA5ZKXQtGc As you can see after losing, the script continues. One of the obvious problems is that it...
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    Team Galamyth (recruiting)

    @edogg I think that the maps looks good, except for those stairs. they look out of place and unnatural. How often do you randomly see stairs in nature that don't really look like they're leading upward but instead are on the same elevation as the thing they're leading to? How often do you even...
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    Team Shadow Dash (Now Recruting)

    I'll script. just tell me what should be in the scripts and tell me the story
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    Team Galamyth (recruiting)

    That's just different opinions. It's dark's game so his call.
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    Team Galamyth (recruiting)

    I'm okay with my job. Also, if you need help with any game ideas (story line of game mechanics), I'll help think some up. p.s. I have a script that I have tested and it works, that allows the character to battle and rebattle a ho-oh until it's captured or their party is defeated. If you run...
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    Team LegendaryTrio (recruiting)

    Update: It'll be a while before any gets another asignment. The reason is that the rom/ips is kinda messed up so im gonna get a clean fire red rom and put everything we've on it. So i'll have to get the maps on it, scripts, insert chimchar, etc.
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    Development: Pokemon above level 100

    @davidjcobb For what I'm hoping to do, I think that it would need a special case code. Also, since it's intended for an enemy pokemon only, I won't need to worry about the EXP and all that stuff too much, will I? Could you tell me the basics of making a code like that?
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    Development: Pokemon above level 100

    I was thinking that an evil organization invents some sort of thing, that strengthens pokemon, and makes them evil, then uses it one his pokemon. That way you battle Pokemon above the usual cap of lv 100, to make it more of a challenge. If you don't like the idea, then stop just posing negative...
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    Development: Pokemon above level 100

    @Corvidae Well, I want to do this because I've always hated to that you can only reach lv 100. It annoys me, to no end. Also, I don't think it has been done before in a hack, and I would like to be the first. I see what you mean, but I made this thread cause I know that it would just mess up the...
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    Development: Pokemon above level 100

    I had tried doing something like that before (hoping it would be a simple feat), and the same thing happened. I figure that to do this, there's probably some sort of routine of variable that stops a pokemon from leveling up, and replaces it with a level 0 ???, if it's level is set above that...
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    Team OminousBlack [Recruiting]

    That's pretty easy to do. You just use the command: trainerbattle 0x01 0x(trainer id) @whatever @whatever1 @whatever2 #org @whatever = Let's battle #org @whatever1 = I lost! #org @whatever2 msgbox @hi 0x6 applymovement 1 @move waitevent 0x0 release end #org @hi = I'll win next time #org @move...
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    Team OminousBlack [Recruiting]

    Actually there is an .ips. It's old has nothing done on in except some tiles have been inserted. I'll attach it so you should use that.
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