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Recent content by Nonagon

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    [Scripting Question] Region-Based Forms

    Hello! Small problem I've been having. I've created a Pokemon that changes forms and types depending on the region it's in. Because the game involves teleporting across vast distances, I use game switches to keep track of what region the player is in, and use those same switches to tell the...
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    [Scripting Question] Trainers send out Pokemon in order, v18

    Without seeing your code, I'm not sure exactly what's going wrong. To be sure that you've got everything in the right place, it might be best to replace the entirety of the pbDefaultChooseNewEnemy section with all of the code in the second spoiler. (Also, I'm not much of a coder, so depending on...
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    [Scripting Question] Trainers send out Pokemon in order, v18

    Hello! So, Pokemon Essentials has a feature where trainers will send out a Pokemon that's strong against what the trainer is using, instead of just sending them out in the order defined in the PBS file. This is great, but sometimes you want a trainer that always sends out their strongest...
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    [Scripting Question] Doomsday Timer

    That's perfect! I can definitely work with this. Thank you!
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    [Scripting Question] Doomsday Timer

    At the moment I'm trying to cobble something together out of the Bug Catching Contest code, but it's slow, error-filled going. Ten one-hour timers may be the best solution. Edit: No, that's not going to work. I tried it, and the in-game timer pauses during battles. That's not really in the...
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    [Scripting Question] Doomsday Timer

    Hello all! I'm working on a short Pokemon fangame and I'm interested in adding a possibly optional feature: The game must be completed within 10 hours. After 10 in-game hours have elapsed, no matter where the player is at the time, they get a non-standard Game Over and must restart. I have a...
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    Unable to trade in-game

    Sorry to necro this, but I'm having exactly the same problem in 17.2. This time, basic trades work just fine, but any advanced trades (in my case, requiring that the player's pokemon be female) won't accept anything. In the 17.2 example map, talking to the advanced trader even crashes the game!
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    [Scripting Question] Infinite looping map

    The short version: Is it possible to make a looping map in Essentials? The longer version: I'm attempting to make a simple "cutscene" with dialogue and characters on a moving boat, but the events eventually hit the end of the map and stop. Attempted solution #1: Install a looping map script...
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    [Released] Pokécurse: BloodRed Version (ALPHA 0.8 Update)

    Review, version 5.1 Going through some recent demos and chronicling my thoughts as I go. Today, Pokecurse BloodRed Version! Right from the get-go, I can tell that a lot of love has gone into this. The "cursed cartridge" angle is kind of stale, but it doesn't look overly cheesy and there appears...
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    [Release] Pokemon Pink, an RPG

    As long as there's a way to do one or both of the following: A) Know how powerful the game expects me to be. If I can't look at an enemy's levels and estimate how long I'll have to train before I can beat them, then battles become a frustrating game of trial and error as I over- and under-train...
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    [Release] Pokemon Pink, an RPG

    So not only would I have to raise my Pokemon to level 100, I would then have to start again from scratch, over and over, as well as dealing with the RNG of breeding, to get a slightly better result each time? For every Pokemon that I want on my team? That's the single grindiest concept I've ever...
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    [Release] Pokemon Pink, an RPG

    Now that right there is an impressive list of features! I'm excited about this, but also a little concerned. Things like crafting, trainer levels and Pokemon perks would add huge, interesting new dimensions to the Pokemon experience. At the same time, my worry is that stacking all these...
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    Pokemon:Quantium

    Well, that's not a lot to go on. What will the new Pokemon be like? Similar to the official Pokemon, or vastly different? What will the new region be like? What will the new moves be like? Similar to existing moves, or vastly different? What will the new items be like? What do Inertia Gloves...
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    [Release] d.Red

    Welcome, new trainer, to the land of Kielo! Seek out fame, fun and friendship in this newly-colonized region, with over 150 Pokémon to catch and raise – many of them with unique Kielo forms that can't be found anywhere else. Battle eight challenging Gyms, explore ancient ruins and caves, and...
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    1st Gen The Original Starters

    On my very first playthrough (I forget how old I was, but it was definitely sub-10) I picked Bulbasaur, because somehow I'd gotten it in my head that Bulbasaur, Squirtle and Charmander stood for Easy, Medium and Hard, respectively. Don't know why. The colours? It's not totally inaccurate, given...
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