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Recent content by NTHKP

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    Script Help Thread (DO NOT REQUEST SCRIPTS)

    1. Here's a sample script (I used XSE, and made this for R/S roms): 2. Make a script checking the "Elite Four beaten" flag (ask the others about that flag, since I have no idea) and put it in the entrance(s) of the area.
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    XSE Scripting Tutorial

    That can't be! When I first made a script of this hidesprite kind, I also had the same problem of the sprite reappearing like that. But then, I discovered that if I gave the sprite's PERSON ID the same value of the flag I used in the script (thanks to HackMew's built-in Guide in XSE), the...
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    XSE Scripting Tutorial

    OK, try this: #dynamic 0x800000 #org @give lock faceplayer msgbox @poke 0x6 givepokemon 0x192 0x1e 0x1 0x0 0x0 0x0 msgbox @received 0x6 fanfare 0x13e waitfanfare msgbox @leave 0x6 fadescreen 0x1 hidesprite LASTTALKED fadescreen 0x0 setflag 0x1000 release end #org @received = \v\h01 RECEIVED A...
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    XSE Scripting Tutorial

    If your problem is: after fighting the pokemon, the spite did vanish, but if you take just one step then it will appear again, then open up Advance Map, type in 0200 for Person ID. (0200 is the value of the flag you used in the script, if you change this value, then change Person ID as well).
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    XSE Scripting Tutorial

    I think you must've mistakenly put in 0x252 into the script. Since 252 in HEX equals 594 in DEC, and there are only 411 pokemon in the game (including the 25 unused ones). So fix that and it'll work.
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    XSE Scripting Tutorial

    Then you should take a look at diegoisawesome's MEGA-HUGE XSE Scripting Tutorial. There's a part that shows lists of PKMN movement. Here: https://www.pokecommunity.com/showthread.php?t=164276
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    XSE Scripting Tutorial

    That's really weird! I tried your script on my Emerald, Sapphire & Fire Red roms, and it worked just perfectly. I don't think there's any problem with the script. Perhaps there's some problem with the roms you use, or the hack tools.
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    XSE Scripting Tutorial

    Since you didn't show me the script I can't figure out what was wrong with it. How about trying this script: #dynamic 0x800000 #org @start checkflag 0x1008 if 0x0 goto @move release end #org @move lock msgbox @e 0x6 applymovement 0xFF @move1 waitmovement 0x0 release end #org @move1 #raw 0x4...
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    XSE Scripting Tutorial

    Change #talk to #org @talk and open up Advance Map, type in 4000 for the script's Var Number, 0003 for Unknown. That should work. Also, if you're using R/S/E roms, use 0x04 to walk down 1 step; if you're using FR/LG roms then use 0x08.
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    Script Requests/Sharing/Discussion

    When I pressed A button to talk to the person I put the script into, nothing happened, and when I repeated pressing A button many times, the game froze. I'm using Emerald ROM.
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    Script Requests/Sharing/Discussion

    What's wrong with this script? It doesn't work for me: #org $StartWild lock faceplayer cry 406 message $Raycry $Raycry 1 = Rayquaza: Raaargh! boxset 6 checkflag 0x808 if 0x1 goto $Wildbattle release end #org $Wildbattle lock wildbattle 406 80 0 release setflag 0x500 fadescreen 0 end
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    Script Requests/Sharing/Discussion

    Is it possible to write a script to change a trainer's pokemon? If it is, please gimme an example.
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