• Just a reminder that providing specifics on, sharing links to, or naming websites where ROMs can be accessed is against the rules. If your post has any of this information it will be removed.
  • Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • Our weekly protagonist poll is now up! Vote for your favorite Trading Card Game 2 protagonist in the poll by clicking here.
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Script Requests/Sharing/Discussion

Status
Not open for further replies.
Item script
Code:
#org $start
lock
giveitem (Insert item here) (Number of items)
message $item
boxset 6
setflag 0x200
release
end

#org $item
$item 1 =YOU RECIEVED A ?????

For items, (give items, not setflag items) you don't have to put, "YOU RECIEVED A ?????" Because, after getting the item, it does it for you.
At least certain items, such as the Town Map.
 
Is it possible to write a script to change a trainer's pokemon? If it is, please gimme an example.
 
Is it possible to write a script to change a trainer's pokemon? If it is, please gimme an example.


I have downloaded a program that is just right for that problem of yours! heheh... It's called "Amplifier 2006 AE".., but sadly, it's still in Beta form. but you can change a lot of PKMN a trainer has.
 
The only way I know that this can be done is with a setweather command but that will only make nighttime when you enter in some places and daytime when you enter other places. Sorry if this doesn't help you.

what i wanted it for was the berry plants from g/s/c. zel said something about you wait 5 minutes and you can pick them again. i just wondered how he did it.
 
I need a script for Ruby which goes like this:

You step on the script then The text " Come on now Larvitar!" then Larvitars cry is heard.
It is a Larvitar standing beside you I need it to disappear after the cry.
Then you gets a Larvitar (no text saying "[PLAYER] obtained a Larvitar" you just get one.)
 
I need a good scripting program (like a text editor I mean) I have PokeScript but I don't get it and the tutorial just confuzzled me into next July. I want to know if anyone has a good program for me to use please (Also AdvanceText somehow doesn't work for me)
 
can I change the signposts with only AdvanceMap

Well.., you can only change their placement in the map... But you can't change what it states with Advance Map...

I have a question. In Ruby, when you choose.., your rival chooses..,
TREEKO.., TORCHIC that has an offset,
TORCHIC.., MUDKIP with a different offset.., and
MUDKIP.., TREEKO that has another different offset.

With this, example I choose TREEKO, so the game uses the offset where TORCHIC is my rival's PKMN, so can I use the other remaining offsets to make a trainer battle script..?


=EDIT=
Also.., thethethethe.., I tried the script you gave me.., but it didn't work... May I ask what did I do wrong..?

Here's the script and a screenshot where it should take place...


[PokeCommunity.com] Script Requests/Sharing/Discussion


I put the script on the foot of the player (where the player is standing in the screenshot above...) and the person that should move is the one on the right...

The script...

#org $start
checkflag 0x202
if b_true goto $done
applymovement 0x00 $move
pausemove 0
message $talk
boxset 6
trainerbattle 1 0x001 $before $after $further
release
end

#org $done
release
end

#org $further
message $banter
boxset 6
setflag 0x202
warp 0x00 0x02 0x00
release
end

#org $move
$move 1 ; #binary 0x06 0x06 0x06 0x06 0x06 0x06 0xFE

#org $before
$before 1 = I decided to choose you...

#org $after
$after 1 = You are the chosen one...

#org $talk
$talk 1 = Hmm...

#org $banter
$banter 1 = You're good...
 
Last edited:
Edit these numbers in bold.
applymovement 0x00 $move
That 0x00 is incorrect. You can't have 0x00 as the person. (Using Advance Map) This is the people No. I think that you have used the event number. Try changing this.(Normally if the event no. is 00 the people number is 01 and if the event no. is 01 the people number is 02 and etc.) Try this.
 
Edit these numbers in bold.
applymovement 0x00 $move
That 0x00 is incorrect. You can't have 0x00 as the person. (Using Advance Map) This is the people No. I think that you have used the event number. Try changing this.(Normally if the event no. is 00 the people number is 01 and if the event no. is 01 the people number is 02 and etc.) Try this.

Wahhh... T_T...

it still won't work...

Why is that..?

Oh well...
 
Wahhh... T_T...

it still won't work...

Why is that..?

Oh well...

Did You change the The first unknown andthe Var Number
If you haven't change it to this.
Unknown 03 00
Var No. 50 40

I´m making a remake of pokemon yellow in fire red
and i need two scrpit:
-oak catching pikachu
-the rival doesn´t let you take eevee and
oak give you pikachu

i hope you understand because i´m french.

Thank you.

As far as I know there is no script for Oak catching Pikachu btu you could use the Old Man catching weedle and Find a way to edit that(could be hard).
I could make Oak gives Pikachu script but I would need more information. I need People no.'s and a map to see which movements are needed if you could post these someone would be able to help you but if you know you to do these I can post a template script.

Code:
#org $start
lock
faceplayer
message $eev
boxset 5
compare LASTRESULT 1
if b_true goto $take
release
end

#org $take
applymovement 0x0? $move
pause 0x
applymovement 0xFF $move2
pause 0x
setflag 0x???
applymovement 0x?? $move3
message $eev2
boxset 6
jingle
release
end

#org $eev
$eev 1 =Would you like Eevee?

#org $eev2
$eev2 1 =\v\h06 recieved EEVEE.

#org $move
$move 1 ; #binary 0x?? 0x?? 0xFE

#org $move2
$move2 1 ; #binary 0x?? 0x?? 0xFE

#org $move3
$move3 1 ; #binary 0x60 0x?? 0x?? 0xFE

Then a seperate script for Oak
Code:
#org $start
lock
faceplayer
message $pik
boxset 6
givepokemon 25 5 0
jingle
message $pik2
boxset 6
release
end

#org $pik
$pik 1 =Well I do have this PIKACHU\nthat I caught earlier. Here take it

#org $pik2
$pik2 1 =\v\h01 recieved a PIKACHU.
Sorry if I have mistakes I'm the script I'm sleepy.
 
oak catching pikachu is exaclty the same script
than in pokemon yellow when you go to the route 1,oak stop you and says that is dangerous because there are wild pokemon
and the battle with pikachu start and oak catch pikachu and
you follow him to his labotary
i hope you understand.
thanks
 
I need a script for pokemon Ruby remake I have.

I want Birch to sa at the beginning:

Yo, wuts up. I'm Prof. Birch. I am going with you to the ruins of an ancient living grounds. We are establishing stations across the region and trying to collect their pokemon.
This *sends out azuril* is a pokemon
Duh.
What ever. This room is badly lit. Are you a dude or a chick?
Dan: I'm a dude, can't you tell from my voice?
What's your name, dude?
Dan: It's Dan, geez aren't you reading the text?
Whatever dude, I guess I'll see you in our first base at littleroot town then. SHRINKRAY TIME!
Dan: wat the duece?
*shrinks*
Then when the mom comes out if she could be like an old dude and say
Prof: Hey Dan
Dan: Yo prof, whats been up?
Prof: Oh, well we got our base set up a bit. Come take a look.
*enter*
Dan: Whoa! this place is great. And look how fast the macoke are working!
Prof: Yes, I'm so glad you thought of that slave idea
Dan: but you're the one that...
Prof: Now now, let's not point fingers. Oh also there is a clock upstairs I want you to set
Dan: ok
*goes into room*
Wow this clock isn't moving. Let's watch it.... ok time to set it. Wait how'd I know that if I don't have a clock?
*sets time*
Prof walks in
Prof: Great you set it. Now if you'll do me a favor, search the room for any more decaying remains
Dan: the fu....
Prof: ...Um...just..just kidding Boy-o!
Dan: whatever

*goes downstairs*

Prof *infront of TV*: Dan! Quickly come look! We get DirecTV reception all the way out here!
Dan *runs over*: Holy Crap! That's amazing! But we're below the surface of the Earth
Prof: Amazing what satelitte can do.... Oh also, you better go talk to Birch. His assistant's are settled in at the camp next door
Dan: Will do! *leaves*

I hope that's not too much. I just don't have a text editor! I have A-text but it won't work! Why won't it work???
 
I need a script for pokemon Ruby remake I have.

I want Birch to sa at the beginning:

Yo, wuts up. I'm Prof. Birch. I am going with you to the ruins of an ancient living grounds. We are establishing stations across the region and trying to collect their pokemon.
This *sends out azuril* is a pokemon
Duh.
What ever. This room is badly lit. Are you a dude or a chick?
Dan: I'm a dude, can't you tell from my voice?
What's your name, dude?
Dan: It's Dan, geez aren't you reading the text?
Whatever dude, I guess I'll see you in our first base at littleroot town then. SHRINKRAY TIME!
Dan: wat the duece?
*shrinks*
Then when the mom comes out if she could be like an old dude and say
Prof: Hey Dan
Dan: Yo prof, whats been up?
Prof: Oh, well we got our base set up a bit. Come take a look.
*enter*
Dan: Whoa! this place is great. And look how fast the macoke are working!
Prof: Yes, I'm so glad you thought of that slave idea
Dan: but you're the one that...
Prof: Now now, let's not point fingers. Oh also there is a clock upstairs I want you to set
Dan: ok
*goes into room*
Wow this clock isn't moving. Let's watch it.... ok time to set it. Wait how'd I know that if I don't have a clock?
*sets time*
Prof walks in
Prof: Great you set it. Now if you'll do me a favor, search the room for any more decaying remains
Dan: the fu....
Prof: ...Um...just..just kidding Boy-o!
Dan: whatever

*goes downstairs*

Prof *infront of TV*: Dan! Quickly come look! We get DirecTV reception all the way out here!
Dan *runs over*: Holy Crap! That's amazing! But we're below the surface of the Earth
Prof: Amazing what satelitte can do.... Oh also, you better go talk to Birch. His assistant's are settled in at the camp next door
Dan: Will do! *leaves*

I hope that's not too much. I just don't have a text editor! I have A-text but it won't work! Why won't it work???


I think you know TAMASHII in youtube.

She's popular in making videos of hacking tutorials. Maybe she made a tutorial for that matter.

Anyways, the right hack program for that matter is Advance Text, but there are two kinds of Advance texts.., 1. ADVANCE TEXT - FINAL EDITION.., and 2. ADVANCE TEXT - TEXT EDITING/REDEFINED...


I am currently using the second one, since the first one.., Final edition, is difficult to use. "cause if you made an error in changing the text, the whole ROM would be ruined!

You can try and visit my site. I post a link in my site where you can download hacking tools.

Hope I can help...
 
oh thanx, but I don't think ANY scizz things work for me except AdvanceMap and AdvanceStarter

edit:

Well I went, downloaded it, and when I opened it, guess wht? It didn't wrk either! It was a program error or something. Error report, that's it! Have any other programs as good as the overly famous AdvanceText?

Oh and yes I know Tamashii. I was watching her videos for the first time a few hours ago
 
okay...

i tried to do it, but... then nothing happened...

It's like, just nothing...

The script I put in advance map was just like nnothing even happened...

Oh well...


I've no idea what you're problem is I'll test it and see if I can get it to work.

i need a script it´s hard to explain so read it slowly:
you start with the girl and i need
a script who change the spirit of the girl in the spirit of the boy when you finish the battle with the rivals in oak´s labo.

Thank you

AS far as I know, there is no command that can allow this to happen. I don't think that this is possible.

oak catching pikachu is exaclty the same script
than in pokemon yellow when you go to the route 1,oak stop you and says that is dangerous because there are wild pokemon
and the battle with pikachu start and oak catch pikachu and
you follow him to his labotary
i hope you understand.
thanks

I understood what you meant. I just said that there isn't any easy way that this script could be written. I could put the fire red event of which the old man catches a weedle, but then you would have to find a way to replace the Old man with an Oak backsprite and the weedle with a pikachu. That's why I couldn't write that script up.

EDIT: I tried out the script and it worked fine. The person moves, then he battle and then I warped to a gym. But I did have a thought, try changing the checkflag/setflags to another number like eg. 0x215 then see if it works.
 
Last edited:
Status
Not open for further replies.
Back
Top