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Greetings. I edited a Bergium "Advanced Items Field Moves" scripts using only defog and rock climb. The problem is that despite putting animations.rxdata from its plugin and the actual animation in the graphics it doesn't show when I use rock climb. how to solve...
Hi, I use Kotaro's Deep Marsh Tiles script and the partner trainer when you free yourself from the mud teleports randomly. I thought I'd have it not count the walk when you sunk in the mud but I still know very little about ruby. Is there any possible solution?
Video: (broken link removed)
I...
I am a newbie on pokemon essentials and I had never dealt with ruby, very difficult as a language but I would like to understand more. Yes, I am with essentials 20.1.
Thank you very much for helping. For an hour I was going crazy because it didn't work for me ... while I was about to send a...
I have created a new terrain where you can only pass if you have a bicycle on. Too bad he knows how to declare and I therefore only have the ground created which does nothing.
module GameData
class TerrainTag
attr_reader :only_bike
def initialize(hash)
@only_bike =...
I use version 20.1 of Essentials and I can't find the original pbSetSelfEvent script since I can't find it in "Messages".
EDIT: solved immediately is found in Interpreter on line 335
Greetings.
I wish I could change through an event the tilesets of a map inspired by "Sendoff Spring" of diamond and pearl. Same thing the map of the region where it adds a new route (both graphic and written). I don't know how to do it. I've been trying for days .. does anyone have any advice?
If you noticed when you edit the intl.txt file the text is repeated twice. I have to leave the first text in English while you edit the second. I had the same problem too and it worked out perfectly.
Hi I'm a new user in the forum and I hope I have caught the right section in case excuse me.
I have a small problem that has been driving me crazy for hours that is despite having connected the maps when I try to change maps from the game it does not make me go ... as if there was an invisible...