Recent content by Phlayne

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    [Pokeemerald] Tutorial : How to implement X/Y Sky Battles

    Hello, and welcome. Here is my first tutorial, which will explain what I've been working on the last week. For those who played Pokemon X/Y, you may remember the Sky Battles : It was a special battle where you could only use flying-type pokemon and pokemon that had levitate as their ability...
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    [Decomps] Pokemon Mega Z - A X/Y Demake on GBA: Recruitment

    Hello! I am Phlayne, and I am creating a ROM Hack project. As I said in the title, it is a hack that reproduces the story and mechanics of Pokemon X/Y. I am using the pokeemerald decomp project. What are my goals: - Enhance the general difficulty of the game. - Add more elements to the scenario...
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    Code: Complete FireRed Upgrade

    Hello. I have the same problem that CandidoSAO. When I start the compilation, I have an error from cc1.exe : 0xc000007b. I tried to find a solution for a few times, but anything worked. I have uninstalled and re-installed devkitpro (the bug seems to come from this app, as I found here ...
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    [Map] Can't run and use key items on a new map.

    There's a big chance that you can solve this problem in the header tab in advance map. I don't have my computer for the moment but I guess there's a "map type" or something, somewhere. Just check on the already existing maps what's different, I think you will find it easily.
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    New Abilities for my rom-hack

    First of all, thank you for your advices. I think it actually depends of the way the game works. If I understood correctly what I've read the last few days, It wouldn't interact, meaning that it would stack. But I will try to add a check to deactivate this, because this could be very...
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    New Abilities for my rom-hack

    Hello everyone. I need your opinion about my new abilities for my rom-hack. Indeed, I am trying to add new effects for some old or new pokemon that I will add in my game. These are their effects: - Combative : +50% Damage for every fighting move (Works the same way that Steelworker already...
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