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Hello everyone, how are you? First of all, I apologize for my English, I used google translator. If something is not easy to understand, you can comment below.
I recently ported the Costume Menu originally created by Slawter666 (original post) to the RHH Pokemon Expansion. When he developed...
hello man, today I found this bug. When you're on the match bike going through the tiles and you end up falling to the floor below, you're stuck. Probably with some code between the follower reappearing and the game not registering that you are no longer on the bike.
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Thx for your work, is great. I'm implanted in my project.
Were you able to resolve some inconsistencies in the sprits?
If you know how to do this and also where I can learn to create new sprits, could you share with me? I want to add some pokemons from the fourth generation and include...
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Hello everything is fine?
Have you managed to use it with the optional hm?
Recently I implemented this functionality to my project. I used the most up to date version of grunt-lucas...
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Hello Lunos, it's me again xD
I tried to manually implement this functionality, but in the "src/data/items.h" file
when setting the '.tipe' to 'ITEM_USE_PARTY_MENU' the pokeballs no longer work to catch wild pokemons.
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Thanks Lunos, it's work perfect.
my question now is the use of hm without the pokemon needing to learn, but still needing the gym badge.
In this tutorial available on the wiki...
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I have the following error when I substitute for "CanLearnTeachableMove".
"Warning: passing arg 1 of 'CanLearnTeachableMove' makes integer from pointer without a cast"
I'm new to decomp and I'm venturing into my first rom hack. This is the code that gave the error:
if...
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Hi, how are you?
I think I found an error. I'm using the RHH expansion and in individual battles the code works perfectly. When I arrive in double battles, the effectiveness is appearing before selecting the attack and the opponent's first pokemon is commanding the effectiveness...
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Hello, I tried to implement this change in rhh pokemon expansion, but without success.
it looks like "CanMonLearnTMHM" is no longer used. The same is happening for the hm usage tutorial without learning them. I don't know what to replace it with. Could you give me a light. Thanks
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Hi, how are you? This feature is incredible, it makes perfect sense for pokemon to evolve in the middle of the battle and continue fighting, but I couldn't implement it. I'm using the rhh pokemon expansion.
Could you tell me if it's compatible? and what changes would be needed to...
I'm new in this area, I started 2 days ago on the journey of making my hack rom. I am extremely lost with so much information that I have absorbed in the last 48 hours, until I arrived at this topic. Passing on a little from my vision as a beginner in this subject, I became much more interested...
Hello Reset, how are you? First of all, I apologize for my English, I'm BR.
It's been a month since I started looking for a hack rom that only had pokemons from 1 - 3 gen + their pre/evolutions. I'm not a big fan of the new generations, just some pokemons like lucario or alola vulpix for...