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Recent content by pokehackster

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    would player outfit using variables work?

    Actually a second question pertaining to that particular system is there an upward limit of the numbers RMXP can use? it might sound strange but I may end up adding more than 10 varieties of each type of clothing but x + y*100 + z*10000 seems a little overkill to me.
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    would player outfit using variables work?

    I'm currently in the middle of making an unusual game using the essentials kit I was wondering how viable the ability to use variables would be. IE I would like to use a system that brings up a drop down that lists off certain pants, shirts, and hats the player has unlocked playing the game. I...
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    Pokémon Eggs

    You're welcome to use mine if you'd like. They're free use and I have all the unbreedable pokemon up to gen 5. No credit needed if you do, but please don't claim them as your own ^.^
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    pokehacksters tile thread reborn

    updated tiles so bump again (sorry for reviving if it's dead)
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    [Discussion] Adding Mega Evolutions

    Wow I come back from my long disappearance to find people so concerned over this. First off, Maruno if you do decide to do something along the lines of changing the screen size you might be able to go with the 3ds xl size. Second Mega evolutions are more than likely a temporary fix to the...
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    Contest Stats summary displayed?

    Well thanks again Maruno. Looks like I'm gonna have my hands full, but it should be an interesting venture. I do notice one thing though the summary screen section isn't very well labeled I know it's a hassle to do that kind of thing but if you find the time would you mind doing that ^.^;
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    Contest Stats summary displayed?

    I know that the contest stats have been implemented into essentials, and that the only one that is really used is beauty for the evolution of feebas, but I want to make a fakemon that changes for depending on the levels of these stats and figured it would be just as well to have them show up...
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    external editor and new encounter types

    Well thanks for bailing me out again Maruno, and sorry for having you be a glorified code checker on the first mistake, and as for the second one.... well I suck at scripting soooo I had no idea XD
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    external editor and new encounter types

    The past 2 days I have been attempting to implement 3 new types of encounters using the method described in the wiki. They are WaterMorning, WaterDay, and WaterNight, and I am near positive I have followed the instructions properly, but the external editor does not show them no matter what I do...
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    The search for subtitles

    Recently I started rewatching the series from the very beginning, except subtitled, and after searching around and using different sites I managed to watch all of them up to episode 39 of the indigo league season. The problem I have now is that subtitles have essentially stopped existing for the...
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    The Incredibly Wandering Thread V3 ⊂(◉‿◉)つ

    Quite honestly rom hacking and game dev are really 2 totally different things. Rom hacking involves the person taking an already existing game making modifications to text maps and otherwise of a rom, and are usually limited by the rom its self to how good it can look, how many maps it can have...
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    The Incredibly Wandering Thread V3 ⊂(◉‿◉)つ

    There are other tools out there that do the same thing, and you don't have to fork out the cash for photoshop! XD Anyway I would definitely like to see a bigger tutorial section involving rmxp, and not just for the pokemon essentials section. Some people have awesome ideas that could be...
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    pokehacksters tile thread reborn

    Thanks for the feedback. I was kindof thinking the same thing on the dream world tiles, and since I'm still working on them I may change the pallet on those as well. As for the cave entrances are you talking about the large ones or the single tile ones because I'm planning on using those in a...
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    pokehacksters tile thread reborn

    updated 7-3-12 updated the mountain tiles
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    Your suggestions for Essentials

    Personally I would like to have a way to make maps similar to dive maps except have them as sky maps or underground maps, AND YES I do know that I could just copy the Dive map scripts and such, BUT the major problem is I (along with many other people here) have little to no idea what I'm doing...
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