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    [Battle] [pokeemerald] Troubleshooting Request for "Display Type Effectiveness in Battle" in Double Battles from Simple Modifications Directory

    Hey, all. I had a question/troubleshoot request regarding this modification found here: https://www.pokecommunity.com/posts/10167016/ It's an incredible QOL enhancement, but in using it, I found an issue with double battles. Whenever there is a single enemy Pokemon remaining, the type...
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    [Battle] [pokeemerald] Exp. All with no toggle/need for item

    A HUGE thank you to Lunos; this has been stressing me out as someone who is a newbie. For others that want to replicate this form of exp. share, please continue reading. Note that you will still need the Exp. Share in the inventory, but you can give the player the item early. For anyone seeking...
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    [Battle] [pokeemerald] Exp. All with no toggle/need for item

    Hello all! I was curious if anyone had a walkthrough for how to implement an experience system akin to the mainline games where party exp is always on. Currently, I've been playing with the alternative gen 6 experience share tutorial listed on the wiki, but it still requires a toggle. Ideally...
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    [FireRed] Question: Deleting two Overworlds with a single script

    Hey, all! Fairly new to all of this, and had an issue. Basically, I have been using setflag + hidesprite to get rid of one time trainer encounters in the overworld. In the below script, I set flag 227, which is also the person ID of a Whitney and Chansey sprite. Upon execution of the below...
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