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Recent content by Pookachurin

  1. Pookachurin

    [General] Evolution Trade

    Thanks for the trade!
  2. Pookachurin

    [General] Evolution Trade

    Cool. My friend code is 5387-0697-6946.
  3. Pookachurin

    [General] Evolution Trade

    Looking to evolve my Kadabra. I just need a quick trade and trade back. Thanks!
  4. Pookachurin

    Need help making a custom move (OHKO Last Resort)

    :P Sorry, just got everything from skimming over the wiki.
  5. Pookachurin

    Ending Trainer Battles prematurely

    I checked around a bit and there doesn't seem to be any way to do this. A way you could sorta somewhat do it is making it so that the trainer has only the Pokémon you want the player to fight, and end the battle with a "I'm not done yet!" or something along those lines. Then after that you can...
  6. Pookachurin

    Error using pbAddPokemon and a related custom script

    The error doesn't seem to be in the script you provided. According to the error code, the error is located in "Canvas Town" in Event 2's code. You can find Event 2 by looking at your events for the number 2: Once you find Event 2, please reply with a screenshot of Event 2's code so I can look...
  7. Pookachurin

    Need help making a custom move (OHKO Last Resort)

    After some research I have found that your code should be written as such: [S-HIGHLIGHT]639,ANNIHILATINGFIRE,Annihilating Fire,070 or 125,1,FIRE,Special,0,1,0,08,2,,"[InsertNewDescription]"[/S-HIGHLIGHT] Unfortunately, One-hit KO moves and Last Resort type moves are in separate function codes...
  8. Pookachurin

    Making an animated game intro

    Hello, I was wondering if it was possible to have a little animation at the beginning of the game. Like that ones that play every time open up a Pokémon game. If anyone knows if this is possible please reply.
  9. Pookachurin

    Needing to battle X number of trainers before proceeding

    I'm wondering how one would go about battle requirements on a ship. What I'm looking for is a way to make it so that the player has to battle everyone on the ship before back tracking and battling their rival. The player isn't allowed to battle the rival unless everyone else on the ship has been...
  10. Pookachurin

    How do I set up a trainer event?

    Ah. Thanks a lot for the help. I feel stupid now...
  11. Pookachurin

    How do I set up a trainer event?

    I'm having a bit of trouble with my Bug Catcher (see what I did with the title? /\). For some reason, when you talk to him after the battle it displays "..." instead of the text I want. Did I screw something up here?
  12. Pookachurin

    New trainer type isn't valid

    Hi, I'm having some trouble with creating a trainer. I have registered the trainer types into the trainertypes.txt file like so: 0,RIVALBOY,Rival,40,Rival Battle,,,Male, 1,RIVALGIRL,Rival,40,Rival Battle,,,Female, For some reason, however, I get the following error message whenever the game...
  13. Pookachurin

    Event code is too long to fit on a single line and causes an error

    Problem solved! Instead of using the extendtext file, I figured out that I could separate the lines like so: Kernel.pbNoticePlayer( get_character(0)) It works because the first "(" is on the first line and the every thing inside of that is on the second line.
  14. Pookachurin

    Event code is too long to fit on a single line and causes an error

    Just tried to use the "entendtext" file, nothing happened. I opened the script box and then the exe file but it didn't work. I tried running the exe file as an administrator and it still doesn't work. I'm not sure what's going on.
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