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Needing to battle X number of trainers before proceeding

Pookachurin

Pooka The Pikachu
18
Posts
8
Years
  • I'm wondering how one would go about battle requirements on a ship. What I'm looking for is a way to make it so that the player has to battle everyone on the ship before back tracking and battling their rival. The player isn't allowed to battle the rival unless everyone else on the ship has been dealt with. Anyone have an idea for doing this?
     

    Sir_Tman

    Overworked game Dev
    201
    Posts
    8
    Years
  • You could make a variable and every time you defeat a trainer +1 to that varieble then have it set so that the rival would only battle you if that varieble is equal to a certian number.
     
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