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Hey diego!
This looks like its off to a good start. You have really improved as a hacker over the years and with your attention to detail this can be a great editor!
Good luck with everything, Ill definitely be watching out!
Ahh,yes. This would be a good idea. If you have an extra OW you can make it the headbutt tree with maybe two frames and just make it face left and down or something.
By individual palettes for each OW, do you mean for every 200 something OWs? Im sure that is a possibility, but you couldnt have more than, at least how I understand it, 15 in the same area as they are limited with the palette slot and the game can only load that many palettes at once.
I dont know if this is relevant to you or not anymore, but it was the fact that you had black as the first palette. The first one on an overworld is the background color, which will always be transparent. In the program NSE you should be able to easily switch those around.
I know this reply is a bit late, but I tried looking into it some. I found that when you have the palette slot set as A-F, the palette refreshes fine, and, as far as I can tell, nothing is messed up.. Ill see if I can find anything else on the matter.
I dont remember much about resizing, so...
So you wanted 20 new sprites instead of 1. As you said, if I read correctly, you can edit the first one. Now, did you do anything besides change the 1 to a 20 in the .ini file? If so, you need to basically repeat the entire tutorial starting at step 4. Meaning, each sprite gets their own...
Hey, I figured Id link you to this page.
http://www.thepkmnworld.co.uk/v5/forum/threads/jambo51s-asm-resource-centre.396/
If you look at the naming rival from overworld section, Im sure you could learn something as Jambo removes it, Im pretty sure at least.
Hey Jambo, I love the GB Player! I definitely think you should insert it, and the tracks sound awesome! I also love the fact that it stays on even after the game is off, when I found myself turning the one on in Soul Silver everytime I started. Great job!
Name: Quickster
Slogan: ...Where the mods aren't so scary!
Inspiration: Mehh, in the past mods were not someone to approach regularly. Ill probably try to think of a better one.