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Recent content by Radical Raptr

  1. Radical Raptr

    [Developing] Pokémon Litharreon New 2024 Demo!

    Like many other locations, there are a bunch of things you can interact with that might give you a hint if you poke around enough. You ARE able to find the answer in that town but if you get really stumped then you might want to head back and snoop around Cedar's apartment
  2. Radical Raptr

    [Developing] Pokémon Litharreon New 2024 Demo!

    You find out that the Pokémon you receive is actually a special Pokémon that was engineered for something revealed later. In the demo they do not evolve, but it is planned for Eevee, Growlithe and Spearow to all have 1 evolution - Eevee will gain a custom evolution, not the split eeveelutions -...
  3. Radical Raptr

    [Developing] Pokémon Litharreon New 2024 Demo!

    Going well. Sorry about that, here you go: Fixed! This one's for you! Check the front page, but here's the link! Never said it was cancelled, just been a little busy.
  4. Radical Raptr

    [Developing] Pokémon Litharreon New 2024 Demo!

    Sorry Turk! But 3 types will not be a thing :/ It does sound interesting but it changes a lot for not a lot of gain. If you're interested (And I can't remember if I mentioned it before) There's a crafting mechanic I'm adding, where you can craft new things from thing like berries for example -...
  5. Radical Raptr

    [Developing] Pokémon Litharreon New 2024 Demo!

    Finished the female rival and felt like showing it off since she didn't have a name before :P
  6. Radical Raptr

    4th Gen Matt's Pokemon Resource Pack

    the link I uploaded in't the full thing but since it's like the only thing I can find I might as well upload it: Here it is
  7. Radical Raptr

    [Developing] Pokémon Litharreon New 2024 Demo!

    If you've been trying to download my "latest demo" I apologize, but it's too old and not any representation of the current demo. That being said, I'm hard at work remaking nearly the entire game. From the very beginning I've been striving to be as gender inclusive as possible and sensitive to...
  8. Radical Raptr

    [Discussion] Any tips for overworld spriting?

    https://www.pokecommunity.com/threads/351295 This is a good place to start to get you accommodated with how to actually format and start working on the OW's. As to wear to start in terms of actual design, take the official designs of OW's into consideration as you try to find the right design...
  9. Radical Raptr

    [Developing] Pokemon Symphonic Horizon

    So your opinion only matters if you have a completed game? Ok, that makes complete and total sense, my years of experience means nothing because I'm not finished with my game. Regardless, all of my points were spot on and complete truth based on existing mapping basics he refuses to accept. Not...
  10. Radical Raptr

    [Developing] Pokemon Hierarchy Version

    The way you took a screenshot of the map, it's hard to get a real feel for it, but from what I can see it needs work. You have tight space in some areas which is good, there isn't too much waste, but at the same time you spend much of your space filled with excess of decoration while leaving...
  11. Radical Raptr

    [Released] Pokémon Dreams: MOTLP

    Wow, this is really cool, I love the little additions like varying pokemon for surfing or flying based on gender, that's pretty unique! I'm also a big fan of the ice clips, and the fact you called them Mamo Trax to keep in line with the pokemon theme, that sometimes gets overlooked when making a...
  12. Radical Raptr

    Screenshot/Music Showcase

    have you looked at the animation list, I'm thinking of the animation that plays when you walk through grass, it might look good if you used that for phenomenos
  13. Radical Raptr

    Screenshot/Music Showcase

    I like the idea though, it's pretty cool and I assume it works the same as in the games? Also it looks a bit weird how you can see the tile underneath but then a grass over it moving, you might want to make it an animation instead where instead of the tile moving, it's blades of grass moving. It...
  14. Radical Raptr

    [Developing] Pokemon Symphonic Horizon

    I didn't feel like I covered enough in my last critique of this map, so I feel obligated to continue it. I cannot stress enough how terrible a big map like this looks - it's not dynamic at all, it's not interesting and the entire thing is made as though ease of the player means nothing. Having...
  15. Radical Raptr

    [Developing] Pokemon Symphonic Horizon

    The map is just way too large, this kind of style is best left to those who are experienced mappers or who specialize in such maps. I am just so confused by your map; you say there's different sectors but if you hadn't said that I wouldn't have really noticed, there isn't much of a...
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