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Recent content by RadicalRadish

  1. RadicalRadish

    [Other] Problems with 'Dynamic Overworld Palette System'

    I still struggle with sprite priority though... The player is always drawn in front of everything except when I walk under a bridge. (Always as in: it doesn't matter what layer type I put in, the player isn't covered by any tile,that also goes for weather effects) If anyone can help me with...
  2. RadicalRadish

    [Other] Problems with 'Dynamic Overworld Palette System'

    Ah right... Thx x) I started to suspect something like that as it stopped showing up & sometimes re-appeared.
  3. RadicalRadish

    [Other] Problems with 'Dynamic Overworld Palette System'

    also... These started to appear in my compiler again: The weird thing is that they didn't appear when I compiled the game twice yesterday... I didn't change anything since than besides working on a map in Porymap and save the changes. Tbh I don't even know what exactly happens here... I'm just...
  4. RadicalRadish

    [Other] Problems with 'Dynamic Overworld Palette System'

    Thx so much for the link! Everything seems to work fine now except the sprite priority is still messed up. Is there any way to fix it?
  5. RadicalRadish

    [Other] Problems with 'Dynamic Overworld Palette System'

    Oh...Okay. x) Thanks for pointing that out. Gonna try the other one then.
  6. RadicalRadish

    [Other] Problems with 'Dynamic Overworld Palette System'

    EDIT: Okay so now this is a bit embarrassing... Seemingly the only problem was that I had the whole plane set on 'Elevation Level 4' (where Level 3 would be the standard). After changing everything to Level 3 again every tile worked fine again. So I guess the weather effect looks exactly how it...
  7. RadicalRadish

    Help with adding TMs 50-100 to Item Expansion

    Thx so much for sharing! I don't know if I'm gonna get to trying this out soon, for now I'm working on other stuff than TMs (and left the Item-Expansion out). I gotta admit I was getting a bit frustrated... But...after all I'd still love to add this in my rom so...I'll post my progress when I...
  8. RadicalRadish

    Graphics: The GBA-style 64x64 Pokémon Sprite Resource

    14 Magikarp Patterns I made and wanted to share: You can use them freely if you like.
  9. RadicalRadish

    Help with adding TMs 50-100 to Item Expansion

    I'd be glad if I could get this working yeah ^^' I don't know...since I added the Item Expansion I get errors when I do stuff like adding maps too... (and I do it the same way I used to) I think I'll roll back to a version without it for now.
  10. RadicalRadish

    Help with adding TMs 50-100 to Item Expansion

    Well for now I'll put this problem away and work on some other stuff I wanted to do with my hack...I'll be returning to it once in a while and see if I can get it to work. Really looking forward to a fix. It'd be so nice to have 100 TM instead of only 50.
  11. RadicalRadish

    Help with adding TMs 50-100 to Item Expansion

    Thats interesting... so would they work correctly if I change all new TMs IDs (from 51 on upwards) starting with the ones from 87? 87 would be '568' So I'd be going like this: EDIT: Now that I think about it... What I said doesn't make much sense... As there are other item ids after the tm...
  12. RadicalRadish

    Help with adding TMs 50-100 to Item Expansion

    I just had the weirdest dejavu when I read your post x)
  13. RadicalRadish

    Help with adding TMs 50-100 to Item Expansion

    Zafnok did mention that and I tried it myself aswell. The problem is that if I change the tm/hm numbers I run against another wall and get errors coming from the "tmhm_learnset.h" file for which I haven't yet found a solution aswell. There must be some file/change I'm missing cause otherwise it...
  14. RadicalRadish

    Help with adding TMs 50-100 to Item Expansion

    Hmn...could you repoint the TM Table somehow to get rid of that problem? I remember doing stuff like this on vanilla firered through hex editing but I'm still very new to Decomps/Pokeemerald...
  15. RadicalRadish

    Help with adding TMs 50-100 to Item Expansion

    do you mean? Anyways... thx for all your help! I'll play around with learnsets tomorrow and see if I can fix it that way.
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