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Depending on which game I'm playing, I may or may not level up more after receiving all 8 badges. Since the introduction of the exp.share giving all members in your party exp in X/Y, it's much easier just to tank the game with 2 or 3 pokemon right up to the elite 4 and still have a team that is...
That might be your problem. I believe you need both a Tornadus from the original Black and Thundurus from the original White to make Landorus appear. I'm not sure if it's different for Black and White 2 though.
I wish the games would have implemented a little more diversity in terms of Pokemon choices throughout the routes. With only 100 new Pokemon added in GS with the inclusion of Legendaries, there's already a squeeze when it comes to obtaining unfamiliar Pokemon. When you're playing a region based...
I preferred Steven. He put up more of a fight and had more to do with the story. Every champion throughout the Pokemon series has had a pretty big role in the games, besides Wallace; who makes a 'brief' cameo during the Sootopolis situation. I don't know why they removed Steven as champion in...
O.o but sky plate Arceus...? XD
Anyway I picked Thundurus. I personally loved the color scheme and therian form. And personally I find it a nice threat in the OU metagame with that nasty Prankster ability, that you can use to thunder wave and then try and pull off a nasty plot set.
I have to agree with this. The only way I can see a chance for Kommo-o to make any big difference is if you use it as a sweeper after fairies are gone. And either way there too many sets that could counter Kommo-o. Dragon/Fighting doesn't exactly seem appealing to OU right now imo. Definitely...
I would definitely say that Gen 4 had a LOT of memorable mons come out of it. The Shinx line, Gible line, and Chimchar line are just a few of my favorites from Gen 4.
What are those things near Ula Ula Island? At first I thought they might be rocks but they aren't in the original map artwork. And they look pretty big to be fish or birds unless they're Wailord or Wailmer.
I always enjoyed teaching TM 18 Counter to my bulky Pokemon in Gen 1 playthroughs. Since I never played Gen 1 until after Gen 4 I remember it feeling like a glorified version of Endeavor.
One of my favorite Pokemon designs by far has to be Arcanine, I've always thought it looked so cool with that tiger stripe patterns against the furry mane/head. As far as legendaries go I think Palkia looks pretty cool as well.
If this is what takes up the vacant plots of lands throughout Alola I'm going to be pretty disappointed. It looks almost exactly like the pr videos from X/Y. Frankly, this seems like a feature that would have made a better appearance in S/M as that was the first time we saw a majority of those...
Hmm, I'm going to assume that this is going to categorize itself as a special, dragon move. While it still raises all of Kommo-o's base stats it's hard to see it become much more viable in competitive battles.
It already has a mediocre at best arsenal of physical moves and this z-move would...
You're right, it looks like it's all dried up. Maybe there's an artificial dam blocking the way, or possibly a Pokemon? I suppose maybe an extreme drought, but I personally doubt that.
If you take a look at the original Alolan map from S/M and look and take a look at the USM map that little island behind Akala isn't covered up anymore. (Clouds are covering it in the original SM artwork) Am I overthinking this? I don't think it was an accessible area in SM.