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also what seemed to have broke it the first time was the clone of sleep (which I named dream)
but when I tried to set it back up with normal sleep it failed so..
Alright, last thread for a while, I added my new effect I was making as a weather to save time
It actually worked for a while
But there was another mechanic I needed that cannot allow sleep to happen EARLY.
https://prnt.sc/qdbelj
Here I did have the "block sleep" disabled to make sure the...
All I know so far is that this is what ends it
https://prnt.sc/qcsvn9
That and I know how it starts and stops water from worki- basically i know the fundamentals of that move
(like grassy, misty etc) terrain
I would like too add a new terrain effect
With properties like desolate land (aka changes on user swich in and out)
i couldn't find any information or tutorials so I might as well ask
I was way off. I tried putting the move under both function codes and adding the effect of the other and it just doesn't work that way so I tried writing an entirely new function code but still didn't know how to make it paralyze.
So uhm, I've been working and researching but I seriously can't figure this one out. I want a move that will drain health and paralyze, I just can't get the syntax right and I sorta scrapped what I had because I messed up majorly, how should I go about doing this?