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  • well, i'm not a god of photoshop... yet :D
    and you'll have to show me some of your banners when you can :)
    and also i ask because my step uncle plays for the netherlands cricket team and i was wondering if you knew of him :)
    well, everything is great (apart from school)
    I was drawing some fakemon the other day and they're looking quite cool, i might make a fakedex and show you when it's done :D
    How's life on your end?
    Also, do you happen to know of any of the players from the Netherlands cricket team? ^^
    nog effe het scripten gebuerd hierna
    en kijk naar de video op agentgeos profiel.....;d;d;d;d;d;d;d;
    helemaal gelijk!
    we krijgen het druk,omdat de eerste stad~utopi city~gescript moet worden en agentgeo heeft een script les gemakt :)
    No Problem, if you want me to show you how to do other stuff that i know then i'll write it down for you.
    If I learn anything new that you may want to use i'll do the same :)
    I suggest you dont work in too many teams. Putting more work for yourself. You are in 5 teams already
    If you're bored, can you rate the fakemon starters in the social group? And the fire elephant has a new spirite.
    The only alternate method of making a script happen once is the setvar command, you use these on every script tile but if you use the command by itself, the script will only happen once. The only way you didn't mention how you can use falgs is making what I call sequence events. Basically you set a flag at the end of one script, check the same falg at another script, and then you will have one script only do something after the completion of another script. For example, say you wanted to have a guy stand in front of a cave and not move, for him to move the player has to get a letter. Let's say the postman is on the other side of town and if the player talks to him they get the letter. In the postman's script you want to set a flag, let's say 0x1000. Then if you go back to the guy in front of the cave he will let you in. This is because in his script you have a checkflag 0x1000 (or any other flag that you used) and if that flag is set he moves out of the way.
    goede avond...denk ik...
    weet je misschien welke script in de trade room van pokemon firered gebruikt wordt?
    Firstly I would use VBA instead and I really don't know, sorry. I think you should take this one to the script help thread. The only thing I could even try to recommend is to make your movements in groups of 9 instead of groups of 10.
    The only thing I can think of at the moment is to try to list your movements like so:

    #raw 0x13
    #raw 0x13

    So on and so forth. Sorry for not being much help but sometimes I really can't tell what's wrong with scripts.
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