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Recent content by Rickvs

  1. R

    Quick question about phone.txt

    It says on the wiki (https://pokemonessentials.wikia.com/wiki/Phone#Phone_calls_with_trainers) that generic phone messages are defined in phone.txt and are comprised of different sections (greetings, bodies1, bodies2, etc.) But what about "Generics"? According to the wiki: "This is a complete...
  2. R

    Why isn't my password event working?

    I'm assuming you're trying to set variable 1 to whatever the player types, and the player must type something between 2 and 7 characters. Correct? The correct syntax would be: pbSet(1,pbEnterText(_INTL("Password?"),2,7))
  3. R

    Type-Specific areas

    I believe it's Ruby. As for the code khkramer posted, it belongs in your game's script section. The code posted is a method you need to declare in your main script. Then you can call that part of the script from anywhere in your game. Open your Script Editor. Press Ctrl+Shift+F to do a...
  4. R

    Rival Battle

    This generally happens when you move an event past the camera window. It looks like RPG Maker XP doesn't really support off-screen movement? Or at least I've had the same issue since I started my own game 500+ hours ago and I've always simply moved a character 1 tile out of the screen (any...
  5. R

    My trainers.txt file is becoming too large, what can I do?

    As the title says, my trainers.txt file is becoming too large. I like creating trainers using the comments method so the game allows me to define said new trainers when I launch the game, but my trainers.txt is getting so large that the game takes about 10 seconds to add a new trainer (during...
  6. R

    Disable Evolution? Prevent releasing?

    Can't tell if joking or confused, haha.
  7. R

    Pick Up

    According to the Essentials wiki, the 'Pickup' ability is supported. (https://pokemonessentials.wikia.com/wiki/List_of_abilities) See https://pokemonessentials.wikia.com/wiki/List_of_abilities#Pickup.27s_items for a list of items.
  8. R

    What does || exactly mean?

    For possible future reference, https://symbolhound.com/ is a good search engine that supports special characters. It's very helpful for specific coding questions.
  9. R

    Make 2 NPC's move at the same time?

    I'm sorry if I come across as rude but it's honestly just insulting how terrible the advice is that you've gotten so far. Almost every reply mentions some weird parallel process voodoo nonsense but that's super unnecessary. By default, moving an event doesn't force the rest of the game to pause...
  10. R

    Text box

    He suggested the built-in action. You'd need to place it at the start of an event chain, instead of having to do so for every individual textbox. My guess is that you used it somewhere else in the game to change the messagebox location and then forgot to change it back afterwards.
  11. R

    Your suggestions for Essentials

    A simple addition I think would be insanely helpful is for Essentials to add more information to the trainers.txt file when you generate trainers using trainer events with comments like "Type: CAMPER" so that they're automatically generated. When starting the game, it'll ask you to define those...
  12. R

    Map Showcase and Review Thread

    Urgh... how I wish I'd discovered this thread much sooner. I could use some critique on some of my maps. The region in my game is relatively small and is almost entirely surrounded by a steep cliffside, hence why most maps share similar traits (rocky edges around the maps, many trees, etc.)...
  13. R

    [Scripting Question] Npc teaching to capture pokemon.

    Friendly reminder that this is a typically easy thing to do in RPG Maker VX. In RPG Maker XP, it's a little more complicated.
  14. R

    Unable to Walk

    This isn't as much a Pokémon Essentials question as it is an RPG Maker question, and it's relatively hard for us to help you out without any screenshot or step-by-step explanation of your events. This indicates that the tile you transferred the player to isn't actually passable (like a wall)...
  15. R

    Battle Result Question

    By default, the game doesn't store the outcome of the most recent wild encounter nor the most recent trainer battle. It only stores when you define it needs to do so beforehand. (See https://pokemonessentials.wikia.com/wiki/Event_encounters) You'd have to modify the scripts if you want the game...
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