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Recent content by Salaronde

  1. Salaronde

    [Showcase] A new Weezing Evolution

    Hey guys, I am designing a new fakedex with new Pokémon and (pre)evolutions of existing Pokémon. But Im looking for feedback on the designs so I can update them and make them better. So please be honest and give me straight forward feedback. Here is an evolution I came up with for Weezing:
  2. Salaronde

    [Showcase] Fake fire starter feedback

    Hey guys, I am designing a new fakedex. But Im looking for feedback on the designs so I can update them and make them better. So please be honest and give me straight forward feedback. Here is the first fakemon, a fire goat starter pokemon:
  3. Salaronde

    [Game Idea] Pokemon Gymleader Idea's (Back to the gym to fight challengers)

    Hey everyone, Im busy with a Gymleader Pokemon game. But I have this one idea and I don't know which option is the best. The idea is that when time passes by you need to get back to your gym to defend it. But I have 2 options to do this: - Option 1: Make it a time base event (something like...
  4. Salaronde

    Pokemon Essentials v18.1 "Gen 2 Graphics overhaul"

    The Pokémon PC storage is done now aswell:
  5. Salaronde

    Pokemon Essentials v18.1 "Gen 2 Graphics overhaul"

    Hey everyone, I see alot op people are still requesting generation 2 sets for pokémon essentials. Most of the time it's Pokémon Essentials GS v1.1. I had some spare time lately and I have been updating the new Pokémon Essentials v18.1 graphics into gen 2 graphics. I would like to know what you...
  6. Salaronde

    [Scripting Question] Multiple Held items

    Well I was thinking about 4 would be perfect. But I could still work with slightly less or more items a Pokémon could hold.
  7. Salaronde

    [Scripting Question] Multiple Held items

    Hey everyone, I just got this idea this morning of Pokémon holding multiple items like some sort of equipment. So I was wondering if there already is a script for multiple held items. Or if it is possible to adjust the PBS so it becomes possible. For me it doesn't really matter that the...
  8. Salaronde

    [Released] Pokémon: Dark Dawn [DEMO v0.0.1]

    Hey yeah I've been working on some maps although I didn't work as much on it as I wanted to. Here are some screenshots the first one is of route 4 and the other three are from Gloriosa Forest. Gloriosa Forest used to be a beautiful forest. But since the Pokémon went violent the people tryed to...
  9. Salaronde

    [Scripting Question] Disableing nicknaming Pokémon for a short while

    Hey guys, I got a short question which I just can't seem to find the awnser to. For my game I'm trying to disable the nicknaming because there are some events later on where the nicknaming of the first Pokémon occurres. So the main question is: Is there a way to disable nicknameing for a...
  10. Salaronde

    [Released] Pokémon: Dark Dawn [DEMO v0.0.1]

    The glitch of the Miltank has been fixed, in the upcoming update. When you lose you will leave the house and the party will be fully healed again. You can then either enter again and try again. Or leave and level up and come back later. Also thanks for the showcase I really liked watching you...
  11. Salaronde

    [Released] Pokémon: Dark Dawn [DEMO v0.0.1]

    Thanks for the response. I'll look into these bugs as fast as possible. And keep you updated. Glad you still liked it.
  12. Salaronde

    [Released] Pokémon: Dark Dawn [DEMO v0.0.1]

    Yeah no problem, I uploaded it again as a Zip file now: ZIP Download
  13. Salaronde

    [Question] Custom shiny's for: Pokémon Dark Dawn

    Hey guys, I started working on custom shiny sprites. For my game Pokémon: Dark Dawn I really would like some feedback on them to know wether or not you like them. Here are the first I worked on:
  14. Salaronde

    [Released] Pokémon: Dark Dawn [DEMO v0.0.1]

    Here are some new screenshots from "Route 4"
  15. Salaronde

    [Released] Pokémon: Dark Dawn [DEMO v0.0.1]

    Good to know I was aiming for about 45 minutes.
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