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You can try to make the BaseMoney value 0 so him giving you money doesnt trigger and then make a seperate command in the script for him to give your player money after the post-fight message ends.
I added files for gen 9 pokemon but they appear very small on the summary and pokedex screens, and it only affects the gen 9 pokemon, the other gen pokemon are at normal size. What can I change in scripts to fix this issue?
I am having trouble making moves that have bad effects for the user, like losing a quarter of their HP, getting confused, getting paralyzed, etc. While also having a positive effect like a stat increase. The move can be taught to the pokemon but it always fails and I don't know why. If someone...