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Introduction and Compatibility:
This is a highly edited version of the default Pokémon Essentials Summary Screen to resemble the FRLG Summary Screen (This is not exactly like the main series one but highly resembles it!).
It is compatible with Pokémon Essentials v21.1 and requires Modular UI...
Introduction
This is just a basic edit of the default Pokemon Essentials trainer card to match the style of the RSE trainer card. Note: This is not exactly same as the main series one, nor contains the same features.
Compatibility
This script has been tested compatible with Pokemon Essentials...
Well, you can try with this script, I have tested it to work (Replace the same portion):
if SHOW_SEASONS == true
time = pbGetTimeNow
@season=Sprite.new
if PBDayNight.isDay?(time)
if PBDayNight.isMorning?(time)
@season.bitmap =...
Um sorry, I probably didnt reply because I was busy with my exams and also with my personal life. But changing to the original topic, what do you want? Like show morning/ evening/ afternoon to show in place of spring/ autumn/ winter or you want to show what time it is like 4:00 PM?
Speaking of...
I seem to face an error with dragon darts again, in a double battle when your opponents have only one pokkemon in one side, that is one of the trainers all pokemons have fainted and the other still has one pokemon left, it causes an error and I am soft locked in loop, dragapult continues to use...
Very Minor Update
Fixed a bug with the custom Port and Desert Signposts names in the code which caused the None Signpost Graphic to be used. Thanks to @Cross Agento on Relic Castle for reporting this bug. The update included very minor change in the script with just two words changing... But ya...
Introduction
This plugin mimics the Gen5 (BW and B2W2) Signpost in Pokemon Essentials. It is an update of Shiney570's BW Location SIgnpost script to Essentials v19.1, with a lot of improvement and new features.
Compatibility
This script has been tested compatible with Pokemon Essentials v19.1...
Introduction
This plugins aims to create a similar text entry scene similar to that of the Gen V Games, BW and B2W2. This Plugin also aims to adapt a mechanics from Gen VI+ games, that is, the auto switching from Upper to Lower Tab after the first Charachter.
Note: This doesn't create an exactly...
When I was using the v18.1 version I didn't get that problem, and I don't think much was changed since I last used it. And for the B2W2 one I don't think
All of the settings will work with each other without any problem. They were once set up all together, but later segmented for use with the...
I found a bug which I think I need to let you know.... According to Bulbapedia...."the increased stat is notated in red text and the decreased stat is notated in blue text". But it is the opposite in here, red showing decreased stat and blue showing increased stat. The fix for this would be...