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This can be in Emerald, too. I'm also willing to work with decomps
Edit: I can work with decomps, but I am not very familiar with them. Also, just a mapper who wants to map anything will do. I would like to work around a mapper who wants help from a coder
I?ve noticed that when I try to expand moves using v 2.5, the attacks only do 1 damage afterward. I have a fix: Just replace the new move data with the old move data and they?ll go back to doing their regular amounts of damage.
I've noticed these two hacks have a lot of effort put into them and have features that could be very useful if ported to a hack. Does anyone know of a way to do this? I know NFR is okay to use as a base, but I don't know about Theta Emerald EX.