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Just use this base. The Pokedex only shows up to the highest number you´ve encountered, so if you don´t include any pokemon after Celebi then you have no issue. Simply remove the Gen 3 pokes from the wild and battles and insert mega evos. After that, the only other stuff I can think of would be...
Hey,
Great base. However I am getting a bit of an irritating bug with it. Trainers seem to user random items to attempt to cure status conditions (ie, "Leader Vanilla used MACHO BRACE to heal sleep")
The trainers do not have any items attached to the pokemon, nor do they have any trainer...
Hi,
Is there a way to make trainers use pokemon in a set order? At the moment, they use the pokemon best against your poke (after the first one is killed). I want some trainers to only use pokemon in a set order (Ie: Weedle - Kakuna - Beedrill) but not sure how.
Thanks
Anyone know the unlz locations for the team rocket logo in FRLG and the Aqua logo in Emerald? I know where the Magma logo is (through searching an old thread) but not the other two. You can't really tell where they are by looking, so im a bit clueless.
Thanks.
Yep, just to expand a bit more (as I've done it), if you want to edit the learnsets simply go into the src folder and edit the learnset file using notepad.
I recommend searching for the move name elsewhere before you add it though, so you can type it in the correct format. No biggy if you don't...
I looked at a few other locations, and yeah, I think the guy is a stand-in for the rival before it loads gender. Still, the same problem arises with not having a script attached to the Laveridge encounter ..... even though in other places it does have one. Could be an A-Map issue, perhaps...
Am I being stupid? I can't find the May/Brendan script for Laveridge Town. After you beat the gym, she usually comes out of the door to one of the houses and gives you the go-goggles..... except on Advance Map she isn't there.
It does have a sprite for some guy, but there's no script attached...
Great work!
Is there a resource with wav files for post-gen 3 pokes, or would it be a case of finding an audio clip containing the cry and cutting/converting it?
I want to apply Inverse Battles to Emerald. I found the LSA Tool (version last updated on 6/11/2014) and assigned it to tool 0x1FF (I have tried using 0x4BC too)
As far as I'm aware, all that I'm required to do is set the flag, and then deactivate after.
I have tried inputting setflag 0x1FF...
Not sure about the second, but I imagine it would involve setting the parcel flag at the start and then get him to give you the balls.
As for the sprites, you can use unlz to find the character sprite offsets. Then, in NSE, go to view -> offset and type in the details. From there you can import...
Thanks. Managed to get it converted through GIMP in the end. Paint just kept ruining everything if I even opened the file in Paint.
It seems to be working fine though now, although I had some palette issues in NSE (now resolved)